Vex Thal
The new citadel of the Akheva on Luclin, presided over by the high priestess Aten Ha Ra.
- Type
- Zone
- Levels
- 50-65
- Inhabitants
- Akheva,Shades
- Notable NPCs
- Akheva
- Attested in
- EQ1EQ2RPG
- Sources
- 10 texts
Overview
Drawn from The Maps of Myrist — Vex Thal — zone description.EQ1Primary · official
The shrine of Vex Thal is in the interior portion of the Akhevian city. It contains the temple and a portal leading to the Demi-Plane of Shadow. Heavily guarded, the shrine holds the central power of the shadowed box that gives divine protection and power to the Akheva. The interior of the stronghold radiates and seems to fluctuate with the raw energies and manifestations of the realm of shadow. There are five main structures to the shrine, connected by several corridors and smaller chambers; each is scattered with traps, shadowed golems and Akhevian guards.
The interior of the city is heavily guarded by the most fearsome and powerful of the Akhevian knights and priests. Their sole desire is to root out and destroy the intrusion and corruption of the other gods upon their goddess's creation.
Overview
No EQ2 source leads this topic — its EQ2 accounts are listed below.
Overview
No RPG source leads this topic — its RPG accounts are listed below.
Map
From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).
Official Lore
1Collected official lore pieces, from in-game and out.
The Spirit of Akelha-Ra, Akheva Ruins
…"It is more then a little ironic that Atenha`Ra is a reflection of myself. An entity created from my own consciousness, a reflection of a shadow. She now holds the seat of grand power in [Vex Thal], and I have not the power to gain entry to the city, let alone face her. You must find my scepter that was lost in the storm to gain entry to Vex Thal.
Read the full sourceFurther sources
2Lore that mentions this in passing.
Community articles
6Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.
Field notes
Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.
