Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Event

The Combine Empire

The Combine

The great human-led empire of Antonica's classical age, builders of the spires and the Combine spires network.

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Connections
Part ofzone:katta-castrumParticipantsnpc:general-seruParticipantsnpc:lord-inquisitor-seruParticipantsnpc:tsaph-kattaInvolvesrace:dark-elfInvolveszone:felwitheInvolvesrace:humanEQ2Involvesrace:erudite
At a glance
Type
Event
Attested in
EQ1EQ2RPG
Sources
93 texts

Overview

Drawn from The End of an Age in-game book.EQ1Primary · official · best available source

Friend, Know this. At the end of the Combine Era, after Tsaph Katta had died, Seru sent his minions out to renew his Inquisition. This brought great torment and wailing to many. The Inquisition was dispersed when they attacked the Circle of Light. Although the battle left no survivors, the Circle of Light succeeded in holding back the enemy while their loved ones fled. Out of respect, the enchanters' descendants divided their Tomes, so all could have proof of their exaltation. We must not forget the great Tasarian, Velishoul and other Circle members. Honor them by reassembling their tomes! Try to find sections of the enchanters' tomes to piece together an entire spell.

Some of the pages may be faded but with careful research they can be restored to their prior glory.

It is rumored that some spells were so large that they had to span two or more pages.

Overview

Drawn from The Wheel of Time in-game book.EQ2Primary · mirrored · best available source

The fear he had borne those many, many long year, since the end of the Age of Combine, had come to pass: The disapperance of the gods, Yes, for hundreds of years now that had been known as the Lost Age, and of course that name was given by those who knew little to nothing of events during that time.

Of course, few – perhaps none – had lived a life as long and eventfu as this ancient elf called Aataltaal. Now, it seems, he’d outlasted even the gods.

The elf looked up into the bright night sky and watched Luclin’s continuing disintergration. A flaming meteor, no doubt a portion of the sphere of the Maiden of Shadows, soared fast and low just to the south of him. Lightning traced the rock’s path through the swirling clouds, and Aataltaal was certain he felt the wind and heat generated by the meteor.

The destruction of Luclin, named for the goddess who was for countless years beyond the reach of mortals, was a metaphor for the fate of all created races… as well as for the gods themselves. Even if they were not dead, the gods who birthed the races of Norrath and had guided the events of millennia, including the seemingly wanton destruction of all they had so assiduously crafted, were beyond any mortal’s reach. The immortals might as well be dead for all they could do on behalf of those who relied upon them, those who worshipped them. Likewise, there was little to be done by one such as Aataltaal, who sough to slay gods, or at least some – partculary one! – among their number.

As he sat on the Luclin-blasted landscape of the Thundering Steppes, with no other living entity around for league upon league, Aataltaal gave himself over wholly to these reflections. And soon his vision returned.

In the long past age of Combine, Aataltaal had foreseen the fall of that great empire. He tried toward emperor katta, but neither of them understood the meaning of the vision fully enough. Of course, Aataltaal considered that failure to be his own: It was his magic that had crafted the visions, his knowledge that should have deciphered them, and even his plans that had set the fracturing of the Combine into motion. Granted, the plans of those against whom he toiled, General Seru and his fell sorcereress, were a considerable part of the events that brought the empire to its knees.

Ages had passed since then, and yet another was dawning in this time of the broken moon, and still Aataltaal toiled. He had victories to relish and humbling defeats to rue, and still his nemesis Opal Darkbriar dogged him. She thought to have won the day in Freeport, but he had meant the promise he made to the humans there after he saw them safely westward across the Ocean of Tears. That city, like his battle against the gods, might seem lost at present, but the Wheel of Time always rolled round again. The trick was stopping the wheel when it was properly poised for one’s purpose.

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Overview

Drawn from Aataltaal III : Journal of Aataltaal in-game book.RPGPrimary · mirrored · best available source

Final Entry—

It is with heavy heart on this long night that I write what I know to be my last entry here. I have deliberated on this issue, and always I come to the same conclusion. These are a brave people in Landing — noble, able, determined. Yet as long as I stay, they shall defer to me out of respect for what I have done in these early years. I would simply pass on the rulership to another, but any whom I favor shall be treated with the same thoughtless deference, and these people must have a ruler they have chosen from among themselves. For this to happen, I must be gone entirely, beyond any hope of their finding me.

Of course, in a matter of hours the question may be moot. An army of the Deathfist unlike any I have seen marches toward our walls, and at this moment a band of accursed Teir’Dal assassins positions itself beneath our feet. I am confident, with the warning I have received from these strange scientists of the arcane, that I have plotted a course through these troubles. But my sense that the city and its people shall endure is no guarantee that I myself shall live through this night. The paladins of Marr have sworn to lay down their lives to protect mine, but a stray blade or spell of death may always find me. Still, I must be the bait, and only a complete victory over the Teir’Dal allows my remaining forces to reinforce the walls and defeat the Deathfist.

After that, the city is safe. Difficult years may lie ahead, but these people deserve a chance to plot their own destinies. I cannot in good conscience bring the entire city along on the dread road I must travel. Lady Delailith shall return to Landing should it require help, but my heart tells me that she will never need to do so. A finer people I have not known on Norrath, and I love them enough to set them free of my shadow.

Tonight, even if he sees the end of it, Aataltaal dies to the mortal world. At least until such a time as events may require me to reveal myself again.

By Mine Own Hand,

Aataltaal

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Official Lore

22

Collected official lore pieces, from in-game and out — the 22 strongest of 33 listed.

EQ1Primary · officialPrincipal account

The End of the Empire

In-game bookVerant/SOE

Volume II It has long been thought that General Seru's growing distrust of Tsaph Katta, Imperator of the Combine Empire, was fueled by another, though no one has yet identified the traitor. As the day of the Combine Summit grew ever nearer, Seru's disposition grew darker. Katta's closest advisors forbade Seru from addressing their leader in private.

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EQ1Primary · officialPrincipal account

The End of the Empire Volume I

In-game bookVerant/SOE

The Combine Age was one of ever-increasing knowledge and prosperity for the mortal races on Norrath. We mark that era as being nearly five thousand years after the Void and the galaxies came into existence. From our records, it was the 4976 Acunum Vocivus (A.V.) Combine Summit in Felwithe to which the Teir'dal, known as dark elves, were first invited to parti…

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EQ1Primary · officialPrincipal account

GREBook2

In-game bookVerant/SOE

Approached by a representative of the new "Combine" today.... Was offered a position that I would be foolish to turn down. News of my accomplishments travel quickly, it seems. As my accomplishments allow EVERYONE to travel quickly, it is only fitting. Hah. I will be moving to the capital in two days.

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EQ2Primary · mirroredPrincipal account

The Wheel of Time

In-game bookVerant/SOE

The fear he had borne those many, many long year, since the end of the Age of Combine, had come to pass: The disapperance of the gods, Yes, for hundreds of years now that had been known as the Lost Age, and of course that name was given by those who knew little to nothing of events during that time.

Read the full source
EQ1Primary · officialMajor source

Seeds of Destruction: Unfolding the Lore - Part 2

Official articleSOE/Daybreak · 2008

…After the fall of the Combine Empire, the majority of humankind spread out and occupied the center of what was then called Tunaria. These humans lived in small villages upon the fertile plains of Karana and in an area along the western coast called the Oceangreen Hills. Over time, several villages prospered and grew into small towns.

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EQ1Primary · official3 volumes

Encyclopedia -- Shissar

In-game book — a 3-part series · Verant/SOE

Vol. II ----------------------------- Hope for the Shissar Empire Centuries passed after Zhisza took his followers deep into Empotith to rebuild the Shissar Empire, but his efforts were not successful. Zhisza's hopes of overcoming the Iksar and reclaiming the Shissars' former glory waned greatly.

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EQ1Primary · officialMajor source

Preservation of Beloved Katta

In-game bookVerant/SOE

For over half a century the Combine Loyalists of Katta Castrum have spent their lives protecting and preserving Imperator Tsaph Katta searching for ways to cure him of his illness. He has been held in secret from General Seru's prying and vengeful eyes since that day. In his heart, Seru knew his plan to kill Tsaph had failed and so he wove a wicked tale that…

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EQ1Primary · officialMajor source

The History of Norrath

Compiled historyVerant

…This next period of Norrathean history as it relates to many of the races is the least known. It is surmised by the more knowledgeable historians that while the elder races regrouped and reestablished themselves, a small group of Barbarians were suddenly transformed both physically and intellectually.

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EQ1Primary · officialMajor source

The Birth of Fordel Midst

ManualVerant/SOE · 2001

…Almost all nations and tribes were in attendance. The dwarven, gnomish and elven allies had ambassadors on hand as did the belligerent Tier'dal. Even the ogres and trolls were represented. All who received an invitation felt compelled to attend, such was the power and might of the Combine. As the guests entered the banquet hall, Katta was there to receive the…

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EQ1Primary · officialMajor source

EverQuest 20th: Gnome Memorial Mountain

Official articleSOE/Daybreak · 2019

There was a time, long ago, when the Combine Empire dominated Norrath. At the peak of their rule, those in power became concerned that they were losing important cultures and societies as they swept over the lands. To ease their conscience, the Combine decided to preserve some of the species that they deemed to be interesting or important.

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EQ1Primary · officialMajor source

Empires of Kunark Preview: Lore

Official articleSOE/Daybreak · 2016

…He has reformed the Combine Empire, building over its ruins on the Kunark continent and inviting those from all races to join him in creating a single peaceful and prosperous empire. Driven by a desire for diplomacy and a head full of noble ideas, Tsaph has plans for his empire to span all of Norrath. And his plans begin with expanding throughout Kunark.

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EQ1Primary · officialMajor source

High in the Sky with Arx Mentis

Official articleSOE/Daybreak · 2014

By: Jennifer “Yaviey” Bridges The Darkened Sea hides many secrets. A coral castle , enchanting sirens , watered-down dwarves , and even dinosaurs Hundreds of years ago, Lord Inquisitor Seru led the traitorous rebellion which eventually led to the fall of the mighty Combine Empire.

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EQ1Primary · officialMajor source

Degmar, The Lost Castle: What’s Old is Still New

Official articleSOE/Daybreak · 2014

…The great storm caused by the Karana-worshiping kedge wizards ravaged the islands to the north. While the islands still need to be saved, during the chaos documents from the Combine Empire were found. Through these missives, Norrathian’s discovered there might yet be survivors in that old castle.

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EQ1Primary · officialMajor source

What Are They Gathering in Combine Dredge?

Official articleSOE/Daybreak · 2014

…Hundreds of years ago, the Combine Empire ruled much of the known lands. Their powerful magics influenced many cultures and unusual world events, helping to forge Norrath into what it is today. Many of their wondrous creations still exist however, as reminders of a once glorious past. The Combine knew their land well and went to great efforts to extract the m…

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EQ1Primary · officialMajor source

Great Brothers and Sisters,

In-game bookVerant/SOE

…Since the Combine's inception we have proven ourselves to be the best of humans, the most loyal, and most talented. Fighting for our right to exist is sacred. I wish you luck and remind you that this fight is ours to win and we will not be defeated. Death before dishonor, Fantomas De Archimedes Legionairre

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EQ1Primary · officialMajor source

On Language, Research & Magic

In-game bookVerant/SOE

…Preceding this conflict was the era of the Combine Empire, whose glory stretched across the length of Antonica. This civilization flourished for a handful of decades before their magical powers became so great that the dragons of the world awoke and grew jealous. All that remains now of the Combine Empire is steel and ash.

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EQ1Primary · officialMajor source

TBSCombineRsrcher

In-game bookVerant/SOE

…It is my charge to harvest what knowledge I can from them, logging it all for the Combine records. I cannot rush this process because they do not take well to being incessantly prodded for information. Their experiences wtih the Ogre magi of the Rallosian army has left them distrustful. In time, I believe they will surrender the information we seek willingly.

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RPGPrimary · mirroredMajor source

Aataltaal III : Journal of Aataltaal

In-game bookVerant/SOE

Final Entry— It is with heavy heart on this long night that I write what I know to be my last entry here. I have deliberated on this issue, and always I come to the same conclusion. These are a brave people in Landing — noble, able, determined. Yet as long as I stay, they shall defer to me out of respect for what I have done in these early years.

Read the full source
EQ1Primary · officialMajor source

Liberus Acrylia Arma

In-game bookVerant/SOE

This moon of Luclin that we of the Combine Empire have made our home is host to a number of wonderous minerals, gems, and ores. The most fascinating of these ores is Acrylia which seems to possess an innate enchantment perhaps the handiwork of the mysterious Goddess Luclin herself.

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EQ1Primary · officialMajor source

Tome of Instruction

In-game bookVerant/SOE

I have studied the works of Miragul and have seen the flaws with the process he used to reach immortality. I do not wish to be bound to a single container. I wish to be a free spirit, able to keep my memories and will. I believe I have found the key to doing what I desire in the ancient Combine texts I have discovered recently. I will use the same process

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EQ2Primary · mirroredMajor source

EverQuest Story Timeline

In-game bookSOE-EQ2

This article originally published at Wikipedia:EverQuest timeline. This is a timeline of events in the EverQuest universe. Abbreviations used in the timeline: * A.G. — After Greenmist * A.N. — After Nameless * EQ — EverQuest * EQ2 — EverQuest II * EQOA — EverQuest Online Adventures

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Further sources

25

Lore that mentions this in passing.

Show 13 more →

Community articles

32

Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.

Show 32 community articles
Connections
Part of
zone:katta-castrum
Participants
npc:general-seru
npc:lord-inquisitor-seru
npc:tsaph-katta
Involves
race:dark-elf
zone:felwithe
race:humanEQ2
race:erudite
place:luclin
npc:tsaph-katta
1 more
race:shissar
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