Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Race

Iksar

Lizard Men

Reptilian people of Kunark who built and lost the great Sebilisian Empire; the survivors rebuilt at Cabilis.

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Connections
Created bydeity:cazic-thuleCreated bydeity:innoruukcontestedCorrupted intorace:sarnakEQ2Ruled bynpc:venril-sathirRuled bynpc:rile-sathirHomelandszone:cabilisHomelandszone:karnors-castleHomelandszone:veksarEQ2
At a glance
Type
Race
Attested in
EQ1EQ2RPG
Sources
254 texts

Overview

Drawn from From the Library of Norrath official article.EQ1Primary · official

Ruins of Kunark

Tonight, Vanusk sat in silence until I asked him to continue. He wanted to know what we had learned. When we started to recite the tales back to him, he silenced us and asked again what we had learned. The Bane's leader ventured a guess and told him that the only constants seem to be struggle, death, war and deceit. He pulled back the edges of his mouth in what must have been an Iksar smile and said, "As goes Norrath, so goes Kunark. Now, you are ready to learn of my land."

He sat back, leaning his strong tail against the railing of our ship and looked south. "Since the beginning," he said, "Kunark has suffered under the shadow of the wurm." His fantastic tale continued over the last days of our sea journey.

Shissar Kingdom

While the dragons took centuries to grow and organize, a race of intelligent snake men — the Shissir — assumed the forefront. The Shissir were a brutal race who enslaved the Iksar, using Vanusk's ancestors for workers and food. From their capital of Chelsith in what is now The Overthere, they explored dark rites and forgotten evils which would lay the foundation for much of Iksar knowledge and philosophy.

As learned from the rest of Norrath, nothing is permanent. Eventually, the Shissir angered even their own gods. A horrible plague destroyed every Shissir; however, the Iksar survived unscathed.

Iksar Kingdom

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Overview

Drawn from The History of Iksar (House Item) in-game book.EQ2Primary · mirrored · best available source

Through my own experiences, I have gained knowledge and insight into the iksar. Each part of this history tome can only be completed in its own time.

Story 1

Now they speak of the terrors of the Green Mist, but we have known of the Mist for many long ages, beyond count. Yes, in our time of need we too were saved by the Mist from the skies that covered our enemies and stripped them of life.

Come, young ones, and listen to the story of the Iksar. We have existed far longer than the babes that prattle about being first at this and first at that. Cazic-Thule created us in the long ago, shaping us the way we are now: long of tail, strong of arms and armored from birth.

Our mighty fortress of Sebilis we built as a place of learning and lore on Kunark. For many long years we honed our skills in all the areas that interested us. And then the shissar came, the slime-slitherers. They cursed and enchanted us.

The soft-skinned call us bitter. They too would know bitterness if they had be enslaved by those they had thought were like them. To be iksar is to have had all others serve them. To be iksar and forced to serve another is wrong.

The skies opened up after many long years and the Green Mist fell upon our enemies. Their screams gave us pleasure and we snapped the frail bonds with which they thought to bind us. We saw the fields littered with their remains and we knew satisfaction for the first time in many long years.

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Overview

Drawn from Xerkizh the Creator compiled history.RPGCommunity article · best available source

The titanic shissar Xerkizh, a being almost as large as the Emperor himself, engages in diabolical experiments on iksar slaves in this chamber, intent on making them more tractable and cooperative. Several captive iksar are here at any given time, along with 3 shissar experimenters (use shissar noble stats); there are also 2 imperial golems placed

here to prevent any of the prisoners from escaping.

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Official Lore

22

Collected official lore pieces, from in-game and out — the 22 strongest of 100 listed.

EQ1Primary · officialPrincipal account

The Crusade of 1312 A.G.

In-game bookVerant/SOE

The Crusades of 1312 This was the time of the scattered and defeated Iksar empire. The great dragon, Trakanon and his allies of scale had left the empire in rubble and our people were divided yet again. The once grand city of Sebilis was claimed by the one who decimated it. The remaining Iksar were scattered among the outlands of Kunark.

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EQ1Primary · officialPrincipal account

Before Green

In-game bookVerant/SOE

This is known as the Age of the Snake. The snake race known as Shissar, slithered upon Kunark. The Iksar had yet to unite. Our people had yet to learn the Black Arts and the ways of Fist and Tail. Divided, the Iksar were enslaved by the snakes. In the centuries before the Green, the Iksar were slaves of the Shissar

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EQ1Primary · officialPrincipal account

The Swifttail Caste Fists and Tails

In-game bookVerant/SOE

The Swifttail Caste Fists and Tails of Cabilis It was at the dawning of the Sebilisian Empire that the art of fist and tail was forged. In the beginning the pugilists of the great tribes were nothing more than warriors without weapons. Soon we would be forged into weapons. Grandmaster Tynn was the father of our disciplines.

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EQ1Primary · officialPrincipal account

The Blasphemer Dag of the Forbidden Circle

In-game bookVerant/SOE

The Blasphemer Dag of the Forbidden Circle Long ago in the time of Emperor Ganak, Scholar Dag did walk with the great Master Atrebe. After the unfortunate dusting of Atrebe did Dag begin his study of the forbidden circles, Wizardry, Enchantment and Magic. Very soon after he took a liking to the ways of Wizardry.

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EQ1Primary · officialPrincipal account

Birth and Father

In-game bookVerant/SOE

Let all lizards know the birth and father of the Crusaders of Greenmist. The one who did sire our caste was the great and legendary Emperor Rile the Painbringer. Long ago did he sit upon the throne of his deceased father, the ruler of the Army of Ik and father to all, Venril Sathir In the year 371 After

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EQ1Primary · officialPrincipal account

Seeds of Destruction: Unfolding the Lore - Part 4

Official articleSOE/Daybreak · 2008

Field of Scale, Kaesora, Kurn's Stronghold Field of Bone The Field of Bone was once a lush and fertile grassland located within the heart of the Sebilisian Empire. It is now scarred by a massive crater caused by a cataclysmic clash of magical energy.

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EQ1Primary · officialPrincipal account

A Weary Traveler's Journal — The History of Norrath

ManualVerant/SOE · 2001

My companions, warriors and members of Evil’s Bane, are sleeping close by as I write. It is our first night on blessedly dry land after a long sea journey. Only a sputtering candle lights this darkened common room of the first inn by the docks in Firiona Vie, as a fresh quill scratches my words on the parchment.

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EQ1Primary · officialPrincipal account

On the Town of: Cabilis

Official articleSOE/Daybreak · 2009

Overview of Cabilis Cabilis, or New Sebilis, is the birthplace of the new iksar Empire. While many of their brothers and sisters still huddle together in smaller camps and settlements across Kunark, Cabilis is where the iksar are attempting to reclaim some of their former glory.

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EQ1Primary · officialPrincipal account

DoNRaceBookIksar

In-game bookVerant/SOE

Over the generations, warfare and struggle have engrained themselves so firmly in Iksar society that rarely has a hatchling spoken its first word before it has begun training to fight in the crusades. Testament to the martial backbone of Iksar society is Iksar armor which is worn to all social functions, military or otherwise.

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EQ2Primary · mirroredPrincipal account

The History of Iksar (House Item)

In-game bookSOE-EQ2

Through my own experiences, I have gained knowledge and insight into the iksar. Each part of this history tome can only be completed in its own time. Story 1 Now they speak of the terrors of the Green Mist, but we have known of the Mist for many long ages, beyond count.

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EQ1Primary · mirroredPrincipal account

Captain of the Sea

In-game bookVerant

370 A.G.: Vlzk, student of the 5th rung, becomes the youngest Iksar monk to attain the title of Tynn Master. He takes his place among the masters of the Court of Pain. 371 A.G.: Master Vlzk becomes the only Iksar monk to be promoted to the rank of Captain within the Iksar Navy. He is promoted by the great Emperor Rile.

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EQ2Primary · mirroredPrincipal account

Paying Homage to the Past

In-game bookSOE-EQ2

Untold ages ago, the Faceless One, Cazic-Thule, placed us upon the lands of Kunark. Scattered and unlearned, we were enslaved by the terrible snake-like Shissar with their curses and wicked enchantments! At last one day the skies opened up and the sacred Green Mist delivered us from our enemies. Unaffected by the mist, we watched as our captors melted away.

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EQ1Primary · officialPrincipal account

Talon Southpaw

In-game bookVerant/SOE

Talon Southpaw was the fastest pugilist ever to walk within the Court of Pain. His speed rivaled that of the great Grandmaster Tynn. He could often be found within the local taverns demonstrating the awesome speed of his left fist. Talon Southpaw came to rebirth within this caste.

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EQ1Primary · officialPrincipal account

Legends of Norrath: Ring of Scale Scenario

Official articleSOE/Daybreak · 2008

In Kunark long ago, the winged dragon lords of the Ring of Scale waged war with the airborne Iksar army mounted on their flying Sokokars. Ganak – son of Atrebe and emperor of the Iksar – met with Jaled-Dar – mighty-winged dragon of the Ring of Scale – in a legendary aerial duel over the Field of Bone.

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EQ2Primary · mirroredPrincipal account

The Unclaimed Eye (Item)

In-game bookSOE-EQ2

The Unclaimed Eye A Gorowyn Sarnak Creation Story When the gods first came together to make the races of Norrath, they organized rows of many colored round stones before them. They divided these stones up, and when one of the gods would finish molding a new race, they would place the stones near the top of the head, giving the new race sight and life.

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EQ2Primary · mirroredPrincipal account

Book Text

In-game bookSOE-EQ2

Dag the Blasphemer Author Unknown PAGE 3 BLANK Long ago in the time of Emperor Ganak, Scholar Dag served and studied with the great Master Atrebe Sathir, first-hatched son of Rile Sathir. After the unfortunate demise of Atrebe, Scholar Dag begin his study of the forbidden circles, Wizardry, Enchantment and Magic.

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EQ1Primary · officialPrincipal account

EverQuest Manual — Iksar

ManualVerant/SOE · 2001

Iksar. A tribal race, these lizard-like warriors carry on a rich heritage of conquest, enslavement and destruc- tion. Iksar are quite intelligent (despite their gargantuan size and warrior-like ways) and prefer to socialize within their own circles. Starting city New Sebilis (also known as Cabilis) Occupations Shaman, Necromancer, Shadow Knight, Monk, Warrior

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EQ1Primary · mirroredPrincipal account

Professor Akabao, Lake of Ill Omen

NPC dialogueVerant/SOE

"Salutations, traveler! I dont get many visitors in these isolated regions. Have you come to learn of the ancient tribes of the Iksar?" "There were five tribes of Iksars that rose from the ashes of the Shissar Empire and founded their kingdoms on the continent of Kunark.

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EQ2Primary · mirroredPrincipal account

The Ant Tale (Item)

In-game bookSOE-EQ2

Page 1 The Ant Tale A children's tale from the iksar. Page 2 A young iksar named Cryl had a plan. There was an ant hill not far from his home, and he spent many afternoons watching the busy ants carry food stuffs back to their hill in orderly, perfect lines. Cryl was amazed by the way the ants were able to adapt to any situation.

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EQ2Primary · mirroredPrincipal account

A History of the Sporconid

In-game bookSOE-EQ2

A History of the Sporconid Thousands of years ago, a group of brilliant iksar druids sought a power unlike any other possessed by their people. They tapped into a deep, ancient power that drew on a very different aspect of nature. This power is the root of decay – truly a mixture of nature and shadow power.

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EQ2Primary · mirroredPrincipal account

The Ant Tale

In-game bookSOE-EQ2

An Ant Tale A children’s tale from the iksar. A young iksar name Cyrl had a plan. There was an ant hill not far from his home, and he spent many afternoons watching the busy ants carry food stuffs back to their hill in orderly, perfect lines. Cryl was amazed by the way the ants were able to adapt to any situation.

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EQ1Primary · mirroredMajor source

A Bound Collection of Research Notes

In-game bookVerant/SOE

…It is an honor to be serving directly with the emperor on his most ambitious of plans, one that will surely bolster the strength of the Sebillissian Empire so that it might stand forever against any enemy foolish enough to face it. Although I will never be able to return to my home within Veksar — a history filled with the triumphs of the iksar.

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Further sources

71

Lore that mentions this in passing — the 50 strongest of 71 listed.

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Community articles

82

Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.

Show 50 of 82 community articles
Connections
Created by
deity:cazic-thule
deity:innoruukcontested
Corrupted into
race:sarnakEQ2
Ruled by
npc:venril-sathir
npc:rile-sathir
Homelands
zone:cabilis
zone:karnors-castle
zone:veksarEQ2
zone:warsliks-woods
Home territory
place:kunark
Enemy of
faction:rallosian-armyEQ2
race:shissar
faction:ring-of-scale
faction:di-zokEQ2
npc:trakanon
race:froglok
Worships
deity:cazic-thule
† opens the source text behind a claim.