Old Sebilis
The ruined jungle stronghold of the ancient Iksar empire on Kunark, now a deep dungeon.
- Type
- Zone
- Levels
- 35-65
- Inhabitants
- Myconids (fungusmen),Undead Froglocks,Iksar Skeletons,Iksar Ghosts,Golems,Froglocks
- Notable NPCs
- Trakanon
- Attested in
- EQ1EQ2
- Sources
- 46 texts
Overview
Drawn from The Maps of Myrist — Sebilis — zone description.EQ1Primary · official
Sebilis is patrolled by Trakanon's undead and magical guards, and even by Trakanon himself from time to time. There is also a large cult of froglocks who worship the dragon and do his bidding.
Sebilis lies in the heart of the Emerald Forest. Above ground, the city's tall twisting spires rise up into the canopy of the rain forest. While most of the city lies in ruins, the central palace is relatively intact. Several of the upper floors have collapsed so the only way to go inside the palace is down.
Jungle animals and froglocks wander about the exterior ruins. Several makeshift froglok tents and hovels built out of the ruins are also scattered about. There are many hidden deadfalls and pit traps that lead to a vast labyrinth underground.
Vine covered architecture is beautiful and evocatively symbolic of the Iksarian Empire of Old's former might and glory. However, all now lies in disrepair and ruin.
Trakanon has claimed the ancient council chamber, a large oval room with a domed ceiling, as his own. He is usually attended by several of his most elite froglok guardians. Also in attendance is Tolapumj, a powerful froglok enchanter and Trakanon's advisor. There is a vast dungeon beneath the ruins of Sebilis; Trakanon keeps the creatures that inhabit it healthy and content in exchange for their undying devotion and protection. From the froglok warriors that sweep the halls to the fungusmen who have established an entire colony in its depths, all swear allegiance to Trakanon.
There is one area beneath the city that even Trakanon does not go. The ancient crypts of Sebilis fester with legions of undead Iksar. After Trakanon's minions failed to fully eradicate the menace, he sealed off the crypt area from the rest of the underground dungeon complex. Rumors exist of an artifact of great power hidden deep within the lost crypts of Sebilis. All but fools have given up on locating this, however.
Overview
Drawn from Paying Homage to the Past — in-game book.EQ2Primary · mirrored · best available source
Untold ages ago, the Faceless One, Cazic-Thule, placed us upon the lands of Kunark. Scattered and unlearned, we were enslaved by the terrible snake-like Shissar with their curses and wicked enchantments! At last one day the skies opened up and the sacred Green Mist delivered us from our enemies. Unaffected by the mist, we watched as our captors melted away. In the midst of a cacophony of screams of terror and anguish the iksar were freed. Today we remember the destruction of our oppressors by desecrating an article of their creation.
Over the centuries, many tribal states were established as we spread across Kunark. It was one iksar, Venril Sathir, whose knowledge of battle and necromancy allowed him to conquer and annex all the tribe-states. Using the might of the united tribes and the slaves of conquered lesser races, the mighty fortress of Sebilis was built. Imposing and beautiful, Sebilis was a place of learning and lore where for many long years we honed our skills and thrived. Under Sathir’s rule as the first King of Sebilis, he established the great Sebilisian Empire. The jealous dragons, however, saw our greatness and knew we posed a threat to them.
The meddling dragon known as Trakanon was not content to leave us alone. Through his treachery, he turned our servants against us and led a group of his kind to Sebilis and destroyed it! Many iksar were slain then and we honor them by lighting a funeral pyre from the remains of iksar slain in these times.
During the time of the Rending our beloved Kunark was beset by terrible earthquakes and the Lake of Ill Omen flooded the city of Cabilis. It was during these times that a large sailing vessel carrying many of our kind to lands far away was smashed by a massive wave. Many survived this tragedy by swimming to the shores of a nearby island.
For nearly a year the survivors lived on that island until the Overlord caught wind of their presence. After a series of fierce battles he captured the survivors, brought them back to Freeport and tried to enslave them! Years passed, but despite the Overlord’s best efforts, he could not break their spirits.
As the Rallosian army spread across all of Norrath, the Overlord knew he could not repel these aggressors without our help. In exchange for our freedom, we fought valiantly alongside Freeport’s own army and crushed the Rallosians with the help of the same Green Mist that had killed our former oppressors, the Shissar! Today we remember our brief captivity and toss the Overlord’s tools of oppression to the bottom of the sea, where they can never be used to hinder the mighty iksar.
Maps
2From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).
Official Lore
7Collected official lore pieces, from in-game and out.
From the Library of Norrath
Ruins of Kunark Tonight, Vanusk sat in silence until I asked him to continue. He wanted to know what we had learned. When we started to recite the tales back to him, he silenced us and asked again what we had learned. The Bane's leader ventured a guess and told him that the only constants seem to be struggle, death, war and deceit.
Read the full sourceThe Forbidden Pages
A collection of notes regarding or written by Grandmaster Tynn, founder of the Swifttail Caste. “These pages have been deemed forbidden and possession of them is punishable by death. The destructive words and ideals of Tynn must not come to harm the Empire of Ik.” — Sairox, High Record Keeper of Sebilis.
Read the full sourceCharasis City of the Kunzar
Charasis City of the Kunzar Nestled deep in the plains of the Overthere rests the cliff city of Charasis. This city of grandeur was home to the mightiest of all ancient Iksar tribes, the Kunzar. Charasis is also recorded as the birthplace of the great Emperor Venril Sathir the Uniter.
Read the full sourceOn the Town of: Cabilis
Overview of Cabilis Cabilis, or New Sebilis, is the birthplace of the new iksar Empire. While many of their brothers and sisters still huddle together in smaller camps and settlements across Kunark, Cabilis is where the iksar are attempting to reclaim some of their former glory.
Read the full sourcePaying Homage to the Past
Untold ages ago, the Faceless One, Cazic-Thule, placed us upon the lands of Kunark. Scattered and unlearned, we were enslaved by the terrible snake-like Shissar with their curses and wicked enchantments! At last one day the skies opened up and the sacred Green Mist delivered us from our enemies. Unaffected by the mist, we watched as our captors melted away.
Read the full sourceEmperor Ganak, Trakanon's Teeth
"Greetings..It has been long since I have been aware on this plane.. Who are you and what do you want of I, Ganak, slayer of Jaled-Dar?" "You wish to know of Veeshan's Peak?! You are either very brave or very foolish! There is nothing there for the uninvited but a fiery death.
Read the full sourceShow 1 more →
Sralm Noramir, Plane of Justice
"What are you doing here? Who sent you?" "I hope you are not here to free a prisoner. The Tribunal punishes such actions harshly. Once here there is no hope of escape. Even for one such as I." "Ahh, how rude of me. Allow me to introduce myself. I am Sralm Noramir, warrior by birth thief by choice." "Aye, I could steal the sword from a warriors hands or a kiss…
Read the full sourceFurther sources
13Lore that mentions this in passing.
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Community articles
25Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.
Show 25 community articles →
Field notes
Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.

