Library of Erudin“…for knowledge is the greatest quest of all.”Erud
The complete index

Everything in Norrath

Every topic we hold, grouped by what it is — gods, races, zones, figures, and more. Follow any card to its source texts; each glows the hue of its cosmic camp.

Only what existed by
Norrath through Omens of War (2004) — 43 later topics hidden.
Only zones, gods, races and classes are dated so far — figures, factions and the rest always show.

Deities

37
Deity

Innoruuk

The Prince of Hate · Lord of Hate

God of hate; creator of the dark elves from corrupted elves.

Deity

Tunare

The Mother of All

Nature goddess; creator and mother of the elves.

Deity

Cazic-Thule

The Faceless · Lord of Fear

God of fear; ally of Innoruuk in the evil pantheon.

Deity

Brell Serilis

The Duke of Below · The Great Engineer

Creator of the dwarves (first) and the gnomes (second).

Deity

Rallos Zek

The Warlord

God of war; ally of Innoruuk and Cazic-Thule; patron of the Rallosian races (ogres, orcs, trolls, goblins).

Deity

Bristlebane

Bristlebane Fizzlethrope

God of mischief; Brell's close ally, honored alongside Brell in a shared temple in gnomish Ak'Anon.

Deity

Karana

The Rainkeeper

God of storms, weather, and the wilds, revered by farmers and rangers.

Deity

Mithaniel Marr

The Lightbringer · God of Valor

God of valor and honor, twin brother of Erollisi Marr, patron of paladins.

Deity

Erollisi Marr

The Queen of Love · Goddess of Love

Goddess of love and the hunt, twin sister of Mithaniel Marr.

Deity

Bertoxxulous

The Plaguebringer · Lord of Disease

God of disease and decay, who holds that everything dies and decay is the only truth.

Deity

Prexus

The Ocean Lord

God of the sea; one of the three gods (with Tunare and Brell Serilis) named in the primary creation-pact text as having made a pact to populate Norrath with their created races.

Deity

Quellious

The Tranquil · Goddess of Peace

Goddess of peace and serenity, revered by monks and those seeking inner calm.

Deity

Solusek Ro

The Burning Prince · Lord of Flame

God of the sun and fire, a self-interested power broker among the gods.

Deity

Rodcet Nife

The Prime Healer

God of health and healing, patron of life against Bertoxxulous's decay.

Deity

The Tribunal

The Council of Justice · The Six

The collective god of justice and balance, enforcing cosmic law.

Deity

Veeshan

The Mother of All Wurms

The dragon goddess who first claimed Norrath in the Age of Scale, seeding it with dragonkind. The dominance of her brood is what the gods' creation pact was formed to counter.

Deity

Bealu

The god of the riftseekers who, out of envy, split the pure riftseeker race into pyrilen (fire) and gelidran (ice) creatures.

Deity

Druzzil Ro

Druzzil Ro, the Matron of the Art and goddess of magic, intervened at the end of the Planes of Power event to prevent Zebuxoruk from sharing forbidden knowledge, resetting and splitting the timestream to create EQ2's divergent timeline.

Deity

E'ci

E'ci, the Wintry Guardian, is a demi-goddess embodying the element of ice and the second member of the Triumvirate of Water, governing a portion of the Plane of Water alongside Prexus.

Deity

Ehayae

Spirit deity of birth, rebirth, and creation, paired with Drinal to complete the cycle of life; a neutral goddess associated with dawn and twilight, depicted as a golden hawk-headed winged figure by her Gihjna followers.

Deity

Fennin Ro

Elemental lord of Fire, one of four gods of power created by The Nameless to shape the cosmos, who rules the Plane of Fire and aided in forming the physical world.

Deity

Luclin

The Maiden of Shadows, deity worshipped by the Akheva who claim her as their creator; her name is also given to the moon upon which the Akheva dwell.

Deity

Povar

Povar, the Veiled One, is the mysterious third member of the Triumvirate of Water, ruling Water in its gaseous state and manifesting as neither male nor female, neither tangible nor incorporeal.

Deity

Rolfron Zek

Rolfron Zek, the Hollow God and Lord of Despair, is a lesser deity and adopted son of Rallos Zek, formerly a kobold shaman of Brell Serilis who ascended to godhood through his overwhelming sorrow when Brell abandoned the kobold race.

Deity

Sahteb Mahlni

Most powerful of the known animal spirit deities; the embodiment of primal instinct and the balance of life and death, worshipped exclusively by Vah Shir shamans and beastlords.

Deity

Saryrn

Goddess of torment and pain whose plane is a black cube of obsidian and blood; she began as a mortal woman promised love by Erollisi Marr who descended into jealousy, madness, and eventually ascended to divine embodiment of endless suffering.

Deity

Tallon Zek

The first orc and deity of tactics; according to orc belief, Rallos Zek deconstructed him to birth the orc race from his essence.

Deity

Tarew Marr

Tarew Marr, the Water Lord, is the father of the Marr Twins (Erollisi Marr and Mithaniel Marr) and one of the Gods of Power in the Norrathian pantheon.

Deity

Terris-Thule

Terris-Thule, the Queen of Nightmares, is a daughter of Cazic-Thule who was sent to inflict terrible dreams on the imprisoned Mithaniel Marr and steal his gift of life.

Deity

The Nameless

The supreme primordial entity in EQ cosmology who created the universe, the gods, and all of Norrath; exists outside space and time and is the origin of all divine power.

Deity

Tholuxe Paells

Minor demigod of debauchery and vices who tempts the weak of virtue with offers of eternal pleasure, drawing mortals into his plane where that pleasure becomes inescapable torment.

Deity

Torvonnilous

Minor deity known as the Lord of Greed who rules the Demi-Plane of Greed, depicted as a bejeweled humanoid carrying an obsidian cane crowned with a platinum dragon's head.

Deity

Ullkorruuk

Ullkorruuk, known as the Archtraitor and Lady of Insurrection, is a minor deity residing on the Plane of Hate who is worshipped by traitors and vengeful Teir'Dal, allied with Innoruuk.

Deity

Vallon Zek

The god of strategy, one of the twin sons of Rallos Zek alongside his brother Tallon Zek.

Deity

Varig Ro

A minor deity of craftsmanship, son of Solusek Ro and grandson of Fennin Ro, manifesting as a bearded iron-built man — canonicity disputed per source article.

Deity

Vazaelle Kaleine

Vazaelle Kaleine, known as The Mad, was an Erudite necromancer-outcast elevated to divine status by Cazic-Thule; her madness shaped her realm to resemble the ruins of Paineel, and she inflicts prophetic visions and madness upon unsuspecting Norrathians.

Deity

Xegony

Xegony, Queen of Air, is the creator of the aviak race; she stripped them of flight as punishment for their pride and complicity during the first Rallosian march.

Races

51
Race

Akheva

A dark, malevolent, androgynous race dwelling on the moon of Luclin who worship the Maiden of Shadows as their creator and consider themselves guardians of her realm.

Race

Alaran

The Alarans are the ancient inhabitants of a distant world encountered in the Veil of Alaris expansion, known for their deep religious traditions of honoring their gods by adorning armor with sacred wrappings in a Reliquary of Refinement.

Race

Ankexfen

Ancient intelligent race created by Rallos Zek during the Elder Age; destroyed by the gods for invading the Plane of Earth alongside the ogres, with their remnants transformed into the four goblin races.

Race

Aviak

Aviaks are a winged, bird-like race created by Xegony, Queen of Air; they lost the gift of flight as divine punishment and slowly regained it over the ages following the Rallosian wars.

Race

Barbarian

Northmen

Hardy humans of the frozen north, dwelling in Halas and worshipping the Tribunal.

Race

Bubonian

A race of rat people found in the Plane of Disease.

Race

Burynai

Burynai are a subterranean burrowing race in EQ2 who venerate Brell Serilis as their creator and believe they are his chosen people destined to rule all others through digging up his hidden gifts.

Race

Centaur

Horse-man hybrid race that roamed the Plains of Karana for ages; they have no creation myth and claim to have always existed, but were scattered when the Shattering reshaped their homeland.

Race

Crystalkin

A race of crystalline beings native to the Pellucid Grotto in the Underfoot, tasked by Brell Serilis with managing and refining the primal mineral substances that form the foundations of Norrath and other worlds.

Race

Dark Elf

Teir'Dal

Innoruuk's elves of Neriak.

Race

Djinn

The djinn are a jann race of air elementals who rule the floating city of Esianti, where their king holds court at the castle Glimpse of Eternal Blue.

Race

Drachnid

Hybrid creatures created by Mayong Mistmoore by grafting dark elf bodies onto giant spiders originally bred by the sorceress Najena, organized in matriarchal colonies and released into Norrath.

Race

Drakota

The lesser dragons of Norrath, chaotic and powerful flyers whose hides lack magical properties, eventually brought under the control of the greater dragonkind.

Race

Drolvarg

Wolf-like humanoid inhabitants of Kunark found near Firiona Vie and Karnor's Castle, known for fierce territorial behavior but capable of surprising pragmatic mercy.

Race

Duende

The duende are a jann race of earth elementals who have closed off their capital, Mearatas, behind a heavy stone gate and are generally hostile to mortal visitors.

Race

Dwarf

Brell's first creation; short, strong, proud, bearded miners and warriors. The 'true children of Serilis.' Live in the underground city of Kaladim beneath the Butcherblock Mountains.

Race

Efreeti

The efreeti are one of the jann races encountered in the Burning Lands, ruling the realm of Aalishai under their queen, the Heart of Flawless Brass.

Race

Erudite

Deepwater Knights · Heretics

Scholarly humans of Odus who pursue magic and reason; split into Erudin and the Heretics of Paineel.

Race

Froglok

Frogloks

Amphibious people of Guk and the Feerrott with a long, tragic history tied to Cazic-Thule.

Race

Galorian

A primitive ape-like race native to Luclin (most other races call them troglodytes) who live in independent tribes or serve as servants of the Akhevans.

Race

Gelidran

Ice-elemental beings native to the world of Kuua in the Omens of War expansion, rivals to the pyrilen.

Race

Gnoll

Hyena-like humanoid race in EverQuest, major inhabitants of zones like Blackburrow and Splitpaw, and among the primary residents of Brell's Rest in the Underfoot afterlife.

Race

Gnome

Brell's second creation, after the dwarves; wiry, clever, knee-high tinkerers with an innate skill for gadgets and machinery. Their city Ak'Anon is ruled by a mechanical king. Neutral; centered on Tinkering.

Race

Goblin

A diminutive race co-created by Rallos Zek and Brell Serilis, known for their technological ingenuity, their service in the Rallosian Empire as weapon-makers, and their eventual settlement as the Runnyeye clan in Bog Mountain after the divine punishment stripped them of their inventive gifts.

Race

Half Elf

Human-Elf hybrids; taller and stronger than elves but often shunned by both parent races. Found mainly in Kelethin and Surefall Glade.

Race

Halfling

Hin

Cheerful, small folk of the Misty Thicket and Rivervale, followers of Bristlebane.

Race

Haoaera

A race whose origin chronicle (the Archtome of Haoaera, translated from the Book of Ukan) records hunting traditions and origin myths involving an elder figure Rokan and a being called Reveskius.

Race

High Elf

Koada'Dal

Tunare's elves of Felwithe.

Race

Hua Mein

A peaceful panda-like race native to the Stoneburnt Mountains of Odus who lived for centuries alongside beast, kejek, and man before being displaced when Erudites built a village in their homeland.

Race

Human

Humankind

The most populous and adaptable race of Norrath, centered on Qeynos and Freeport.

Race

Iksar

Lizard Men

Reptilian people of Kunark who built and lost the great Sebilisian Empire; the survivors rebuilt at Cabilis.

Race

Jal'Raeth

Ancient, extinct mysterious race from EQOA whose architecture and ruins predate known civilizations and whose entire population disappeared without violence, leaving only abandoned structures in desolate blighted lands.

Race

Jann

The jann are a family of elemental races (efreeti, djinn, duende, ondine) whose ambassadors meet to negotiate with one another across their respective elemental realms.

Race

Kedge

An ancient race of fish-men created by Prexus who once had great cities across Norrath's oceans, including near Velious, before being nearly wiped out.

Race

Kobold

A race of dog-like humanoids found throughout Norrath, with major populations on Odus (Warrens), in Antonica (Nagafen's Lair), and on Velious (Velketor's Labyrinth).

Race

Minotaur

Fierce bull-headed humanoid race of Norrath, notably not created by any god unlike most races, dwelling in the northern wastes and feared for their great size, strength, and savage nature.

Race

Ogre

Ogres of Rallos Zek

A playable EQ race of giant warriors, soldiers of the Rallosian army. Their low intelligence is canon, but WHY (made dim vs. cursed-to-lose-it) is a contested EQ1/EQ2 split.

Race

Ondine

The ondine are a jann race of water elementals who visit the other jann realms of the Burning Lands, including sulfur pools set aside for them in Aalishai.

Race

Orc

A brutish, war-like race of Norrath, recognized for their hulking build, tusks, and tribal warrior culture; major adversaries of many civilized races across Antonica and beyond.

Race

Pyrilen

Fire-elemental beings native to the world of Kuua, allied with Mata Muram's Legion in the Omens of War expansion; they have their own royalty including a Queen and King.

Race

Sarnak

Sarnak are a lizard-dragon hybrid race created by the Iksar as slaves, who eventually overthrew their Iksar masters; in EQ2 a more perfect Gorowyn Sarnak lineage was created after the original Sarnak discovered a lost stone of Cazic-Thule.

Race

Shadowed Men

Intelligent planar humanoids of evil tendency from a realm called the Void, who appear on Norrath in a semi-invisible state and use black obsidian monoliths as entry points; first recorded during the Age of Turmoil.

Race

Shissar

Extinct race of brutal intelligent serpent-people who ruled Kunark before the Iksar, enslaving Iksar as workers and food from their capital of Chelsith, until their gods destroyed them with a plague.

Race

Sifaye

The Sifaye are a race of faerie-like creatures native to the Wakening Land, described as protected by and mystically connected to the goddess Tunare.

Race

Troll

Regenerating swamp brutes of Grobb and Innothule, followers of Cazic-Thule.

Race

Vah Shir

Kerra

Feline people exiled to the moon of Luclin, dwelling in Shar Vahl.

Race

Valorian

A race of warriors residing in the Plane of Valor who resemble humans clad in heavy plate armor.

Race

Wood Elf

Feir'Dal

Tunare's elves of Kelethin.

Race

Xulous

Ancient extinct race of Norrath who built great necropoli from dragon bones during the Age of Scale; their civilization was corrupted and destroyed by Bertoxxulous through undead plague.

Race

Ydal

A race created by Innoruuk within Mistmyr, a realm in the Plane of Hate, organized into five clans and required to worship their creator above all else.

Race

Yha-lei

An aquatic race devoted to Prexus found in Timorous Deep; they experienced a religious crisis when Prexus departed Norrath and were left without divine guidance.

Zones

186
Zone

Aalishai

Aalishai is the glowing efreeti capital of the Burning Lands, meant as a place for jann negotiations, centered on a grand palace of bronze, onyx, and lava.

Zone

Acrylia Caverns

Luclin caverns rich in glowing Acrylia ore, carved by the Vah Shir and now overrun by the subterranean creatures lurking beneath them.

Zone

Ak'Anon

The ancient, mechanized gnome city on Faydwer — half fortress, half laboratory — southeast of the Faydark, adjacent to Steamfont Mountains. Ruled by the mechanical King Ak'Anon.

Zone

Akheva Ruins

The ruins of Ka Vethan, the first stronghold of the Akheva on Luclin, destroyed by the Maiden's Scar storm during an ancient Akhevian civil war between the factions of Aten Ha Ra and Akelha'Ra.

Zone

Arx Mentis

Arx Mentis is a hidden, self-reliant city founded on a remote island by the isolated followers of Lord Inquisitor Seru after his rebellion caused the fall of the Combine Empire; a floating citadel above it houses the wizards of the Indagatoris Opertum.

Zone

Barindu, Hanging Gardens

A zone from the Gates of Discord expansion, originally an agricultural center for the Taelosians that was later converted into a slave yard and golem construction ground by the Muramites.

Zone

Bastion of Thunder

The fortress of Karana suspended within a hollow volcanic mountain at the heart of the Plane of Storms, home to storm avatar giants (Taarid, Satuur, Kuraaln, Volaas) who are not creations of Rallos Zek.

Zone

Bazaar

Neutral marketplace on Luclin in the Fordel Mist triad, accessible from the Nexus and open to traders of any race without prejudice.

Zone

Befallen

A sunken ruined keep in the Commonlands, now an undead-haunted dungeon.

Zone

Blackburrow

The gnoll-warren dungeon between Qeynos and Surefall, home of the Sabertooth gnolls.

Zone

Burning Woods

Scorched Kunark woodland still smoldering from an ancient meteor impact; the crater of the eternally burning orb sits at its center.

Zone

Butcherblock Mountains

A large zone on Faydwer between Greater Faydark and the Ocean of Tears, containing the dwarven city of Kaladim and docks for the boat to Freeport.

Zone

Cabilis

The Iksar capital on Kunark, raised on the ruins of the old Sebilisian empire.

Zone

Castle Mistmoore

The maze-like stronghold of the ancient dark elf vampire Mayong Mistmoore, off Lesser Faydark.

Zone

Chardok

The brutal stronghold of the Sarnak on Kunark.

Zone

City of Mist

Ruined Iksar city in the Emerald Jungle of Kunark, overgrown with vegetation and shrouded in cold green mist, haunted by the undead.

Zone

Cobaltscar

Velious coastal peninsula bordering Skyshrine and Siren's Grotto, home to Bulthar, Othmir, and sirens above the frigid Cobalt Ocean.

Zone

Combine Dredge

Combine Dredge is a set of platforms the Combine Empire's geomancers raised from the sea floor in the Darkened Sea to harvest resources, later abandoned after Prexus attacked and sank the outpost.

Zone

Crushbone

The ring-shaped citadel of the warmongering Crushbone orc clan, directly north of Kelethin; the major military threat to all of Faydwer. Holds elf and dwarf slaves in its slave pits.

Zone

Crypt of Dalnir

An Iksar dungeon-tomb on Kunark built as the crypt of the ancient Haggle Baron Dalnir, inhabited by coerced sarnak and undead.

Zone

Crypt of Nadox

The burial chamber of the undead troll shaman Nadox, hidden within Broken Skull Rock, containing shrines and temples to Innoruuk and a hidden lagoon used by troll pirates.

Zone

Crystal Caverns

A Velious dungeon formed from Velium where Veeshan breathed upon the land, occupied by snow orcs and home to horrors in its unexplored depths.

Zone

Dagnor's Cauldron

Geothermal salt lake east of the Butcherblock Mountains, home to a feared lake monster and the rumored resting place of the Hammer of Butcherblock.

Zone

Dawnshroud Peaks

Rolling moss-and-grass hills on Luclin's lightside at the base of the Netherbian Lair, bordering Grieg's End and Maiden's Eye.

Zone

Degmar, The Lost Castle

Degmar is a dwarven castle the Combine Empire transported to the bottom of the sea in the Darkened Sea centuries ago; its great library may hold survivors and information tied to the storm caused by Karana-worshiping kedge wizards.

Zone

Desert of Ro

A vast desert on Antonica surrounding Freeport, encompassing Northern Ro, Southern Ro, and the Oasis of Marr; once the site of the ancient Elddar Forest before Solusek Ro burned it.

Zone

Dragon Necropolis

Ancient dragon burial ground in the Velious Western Wastes, haunted by the ghost of Ring of Scale founder Jaled-Dar.

Zone

Drunder, Fortress of Zek

The Plane of Tactics: Rallos Zek's stone stronghold above the Field of Blood in the Plane of War, home to the Diaku elite army divided under Tallon Zek (Gindan archers), Vallon Zek (Hendin assassins), and Rallos himself (Decorus warriors).

Zone

Dulak's Harbor

A harbor zone known as a base and haven for the Broken Skull Pirates.

Zone

Eastern Wastes

A vast frozen tundra on the continent of Velious, home to the Kromrif frost giants, Ry'Gorr snow orcs, and Coldain hunting parties, and containing the resting place of Kerafyrm the Prismatic Dragon.

Zone

Emerald Jungle

A dense rainforest of southern Kunark, near Veeshan's Peak.

Zone

Erud's Crossing

A small island between Erudin and Qeynos inhabited by a tribe of Kerran (Vah Shir) who worship Prexus, the ocean lord.

Zone

Erudin

The shining city of the Erudites on Odus, a bastion of magic and learning.

Zone

Esianti

Esianti is the djinn capital of the Burning Lands, a city built atop a floating island where diplomats of the jann races come to make deals with the djinn.

Zone

Estate of Unrest

A haunted dungeon zone in Faydwer, once home to a dwarven noble, overrun by undead following the unholy destruction that created Dagnor's Cauldron.

Zone

Everfrost Peaks

Frozen Antonican zone; 2008 EQ1 lore (Seeds of Destruction) retroactively frames it as frozen by the curse on the ogres.

Zone

Felwithe

The pristine high elf city in the southeastern corner of Greater Faydark; renowned for its magnificent architecture. (Becomes 'New Tunaria' in EQ2 canon.)

Zone

Ferubi

The sacred temple of the Taelosians, later seized and converted into the command center of Zun'Muram Votal of the Nihilia District.

Zone

Field of Bone

A bone-strewn plain outside Cabilis on Kunark, the Iksar newbie zone.

Zone

Firiona Vie

An elven outpost on Kunark, named for the hero Firiona Vie, established after centuries of failed attempts due to froglok raids orchestrated by Venril Sathir and subsequent Forest Giant assaults.

Zone

Freeport

The sprawling, lawless port city of western Antonica, rival to Qeynos.

Zone

Frontier Mountains

A rugged mountain zone of Kunark, contested ground near the Sarnak of Chardok.

Zone

Fungus Grove

Enormous Luclin underground cavern beneath the Twilight Sea, floor to ceiling with fungi and moss under a perpetual humid drizzle.

Zone

Gnome Memorial Mountain

Gnome Memorial Mountain is an undersea dome the Combine Empire built to preserve a breeding population of gnomes, who were wiped out over generations by bloodmoon orcs accidentally trapped in the dome with them; the dome has since surfaced.

Zone

Gorowyn

The new Sarnak city on Timorous Deep in EQ2, home of the Sarnak who liberated themselves from Di'Zok rule.

Zone

Greater Faydark

The vast, perpetually-dark forest at the heart of Faydwer; home of the wood elves (Kelethin) and the high elves (Felwithe), and the newbie area for wood, high, and half elves. Near the dwarf and gnome lands.

Zone

Grieg's End

Isolated Luclin keep at the Scarlet Desert's northern edge, warped by the mad Combine mage Grieg and haunted by shadow creatures.

Zone

Grobb

The troll city in the Innothule Swamp.

Zone

Guk

The vast froglok ruin-city in the Innothule Swamp, fallen to undeath and the Ghoul Lord.

Zone

Gukta

Gukta, Outpost of Marr — the Froglok city built in Innothule Swamp after they took Grobb from the Trolls, later recaptured by Warlord Ykesha's troll army.

Zone

Gulf of Gunthak

A gulf off the coast of Antonica known for its use by the Broken Skull Pirates.

Zone

Halas

The barbarian city in the frozen Everfrost Peaks.

Zone

Halls of Honor

The inner sanctum of Mithaniel Marr's plane, carved of white marble and gold, housing four mausoleums dedicated to heroic mortals and defended by the Battalion of Marr.

Zone

Haven

Haven is a neutral underground refuge city for exiles in EQ2, accessible only to those not aligned with any major city.

Zone

High Keep

Fortified toll-keep on the Antonica trade route between Freeport and Qeynos, run by Duke Carson McCabe with ties to both cities' thieves' guilds.

Zone

Highpass Hold

The mountain pass and hold linking eastern and western Antonica.

Zone

Hollowshade Moor

Open moor on Luclin's darkside fed by Tenebrous Peaks streams, home to owlbears and sonic wolves in perpetual territorial conflict.

Zone

Howling Stones

Charasis

An ancient Iksar burial complex on Kunark.

Zone

Iceclad Ocean

The frozen southern ocean surrounding Velious, containing the Icy Fingers island chain home to gnomish pirates and snow gnolls, as well as the Tower of Frozen Shadow and the Gretespaign bridge connecting to the Velious mainland.

Zone

Icewell Keep

The governing castle of Thurgadin built around the ancient icewell, home to Dain Frostreaver IV and his council of advisors.

Zone

Illsilin (city)

The capital city of the Shiliskin Empire, now haunted by the undead minions of Emperor Draygun the Lich King.

Zone

Innothule Swamp

A fetid swamp on Antonica, home to trolls of Grobb and the entrance to Guk.

Zone

Jaggedpine Forest

Ancient Antonican evergreen forest settled by Karana-worshipping nomads before the founding of Qeynos, now home to rangers and forest druids.

Zone

Kael Drakkel

The frozen giant city of the Kromzek on Velious, devoted to Rallos Zek.

Zone

Kaesora

An ancient ruined city buried in the Field of Bone on Kunark, ruled by the Sarnak vampire lord Xalgoz.

Zone

Kaladim

The underground dwarven city of Faydwer; its entrance, a huge carved dwarf statue, opens onto the Butcherblock Mountains. Houses the main temple to Brell Serilis.

Zone

Karnor's Castle

A Kunark fortress overrun by the undead legions of Venril Sathir.

Zone

Katta Castellum

The capital city of the Combine Loyalists on Luclin, one of two splinter groups of the Combine Remnant, named after Imperator Tsaph Katta.

Zone

Kedge Keep

Submerged Kedge-built dungeon off Dagnor's Cauldron, now controlled by the conjurer Phinigel Autropos and his conjured aquatic hordes.

Zone

Kerra Isle

Dense tropical jungle on Odus, home to the cat-people Kerrans, perched atop a sheer cliff ridge impassable from the south.

Zone

Kithicor Forest

A forest that turns deadly at night, haunted by the undead of the Battle of Bloody Kithicor.

Zone

Kurn's Tower

Ancient iksar tower on Kunark used by the Swifttail monks of Cabilis as a training ground and honored resting place for the relics of fallen masters.

Zone

Lake Rathetear

Large Antonican lake zone below the Rathe Mountains; by fan etymology, formed from the council's tears of mourning ('Rathe-tear').

Zone

Lake of Ill Omen

Massive Kunark saltwater lake named for Iksar legends of cursed waters that brought visions of death; the sunken port of Veksar lies on its shores.

Zone

Lavastorm Mountains

A volcanic zone of Antonica, holding Najena and the entrances to Solusek's Eye and Nagafen's Lair.

Zone

Lesser Faydark

The wilder forest adjoining Greater Faydark, leading toward Castle Mistmoore and the Steamfont Mountains.

Zone

Lower Guk

Lower Guk (the Ruins of Ancient Guk) is a vast underground dungeon on Antonica, divided between living frogloks led by the Froglok King and undead controlled by the Ghoul Lord, regarded as one of the two most deadly dungeons on the continent.

Zone

Maiden's Eye

Desolate Luclin zone where the Akheva stronghold Ka Vethan was leveled by the Maiden's Scar storm, leaving shadow-and-stone ruins haunted by shadelings.

Zone

Maj'Dul

A Dervin city-state built atop a high plateau in the Desert of Ro, governed by rival Courts whose power disputes are settled through arena combat overseen by the Sha'ir.

Zone

Marus Seru

Harsh Luclin surface region named for the Combine-era general Seru, its smooth rock and sheer escarpments shaped by ancient extreme solar events.

Zone

Mearatas

Mearatas is the duende capital of the Burning Lands, tucked into the mountains of the Plane of Earth behind a gate the duende refuse to open to outsiders.

Zone

Mines of Nurga

The Mines of Nurga are a ruined goblin mine complex in the Frontier Mountains of Kunark, connected to the Temple of Droga, now worked by slaves in the remains of what was once a vast network of busy tunnels.

Zone

Misty Thicket

The pastoral woodland of the halflings, site of Rivervale.

Zone

Mons Letalis

Luclin mountain zone between Marus Seru and The Grey — the Deadly Mountains — of heat-rounded sparkling peaks and a winding north-to-south canyon.

Zone

Nagafen's Lair

Sol B · Lord Nagafen's Lair

The deep lava caverns beneath Lavastorm, lair of the red dragon Lord Nagafen.

Zone

Najena

A dungeon fortress carved by the dark wizard Najena in the Lavastorm Mountains.

Zone

Nedaria's Landing

Nedaria's Landing is a coastal zone in Norrath that served as a staging point for Wayfarers Brotherhood expeditions during the Lost Dungeons of Norrath era.

Zone

Nektulos Forest

A dark forest on the eastern half of Antonica, north of the Commonlands; patrolled by dark elves from nearby Neriak and the dark-elf newbie zone.

Zone

Neriak

The lightless dark elf capital, carved from the mountains beside the Nektulos Forest on the continent of ANTONICA (not Faydwer). 'No natural light has ever seen their homeland.'

Zone

Netherbian Lair

Winding Luclin cave passages connecting Shadow Haven to Sanctus Seru and Dawnshroud Peaks, patrolled and maintained by Inquisition forces.

Zone

North Ro

The northern desert of southern Antonica, linking the Ro deserts toward Freeport.

Zone

Northern Plains of Karana

The Northern Plains of Karana is a vast mid-level outdoor zone on Antonica, known for dangerous hill giants and beetle populations, lying north of Qeynos.

Zone

Oasis of Marr

The Oasis of Marr is a dangerous mid-level zone in the Desert of Ro on Antonica, populated by sand giants, mummies, madmen, and the fearsome sand giant Cazel.

Zone

Ocean of Tears

The Ocean of Tears is the sea between the continents of Antonica and Faydwer, dotted with small isolated islands and traversed by boats running between Freeport and Butcherblock Mountains.

Zone

Oggok

The ogre city in the Feerrott.

Zone

Old Sebilis

The ruined jungle stronghold of the ancient Iksar empire on Kunark, now a deep dungeon.

Zone

Paineel

The hidden city of the Heretics on Odus, devoted to necromancy and the god Cazic-Thule, beside the Hole.

Zone

Paludal Caverns

Flooded Luclin cavern complex beneath Hollowshade Moor and Shadeweaver's Thicket, lit only by phosphorescent moss and glowworms.

Zone

Permafrost Keep

An ice cavern in Everfrost, lair of the dragon Lady Vox.

Zone

Plane of Air

Eryslai, the Kingdom of Wind: a collection of four majestic floating islands watched over by Xegony, inhabited by peace-loving magical creatures who only fight if provoked, featuring temples of Vapor, Smoke, Lightning, and the Citadel of Aarik.

Zone

Plane of Earth

Vegarlson the Earthen Badlands: the diverse elemental plane of The Rathe Council, containing jungles, caverns, and mud lakes; home to the Vegorogs, ogre soldiers from Murdunk's invasion who were twisted by The Rathe into plant-bodied servants.

Zone

Plane of Fear

The nightmare realm of Cazic-Thule, the Faceless.

Zone

Plane of Fire

The divine elemental plane ruled by Fennin Ro the Tyrant of Fire, an inferno of volcanic mountains and eternal flame that also contains Solusek Ro's Tower and the Doomfire Burning Lands.

Zone

Plane of Growth

The untouched primal forest realm of Tunare, the Mother of All.

Zone

Plane of Hate

The dark realm of Innoruuk, the Prince of Hate.

Zone

Plane of Innovation

A demi-plane that came into existence when Meldrath the Marvelous ascended, serving as his workshop of clockwork marvels; the good twin of the Meldrath gnome ruled it until his evil counterpart infiltrated and sabotaged it.

Zone

Plane of Justice

The realm of The Tribunal where condemned souls are judged and imprisoned for eternity in cells, serving as the setting for the EverQuest Planes of Power zone of the same name.

Zone

Plane of Knowledge

A divine plane housing the Great Library of Norrath and the neutral city-state of New Tanaan, serving as a nexus for planar travel, scholarship, and trade accessible to all races.

Zone

Plane of Magic

The Plane of Magic is the realm of Druzzil Ro, featuring Arcstone Isle of Spirits, Skylance Tower, and Relic the Artifact City, and is home to her scrykin creations.

Zone

Plane of Mischief

The trickster realm of Bristlebane, King of Thieves.

Zone

Plane of Sky

The floating island plane of the Keeper of Souls, reached only by air.

Zone

Plane of Storms

The divine plane governed by Karana the Rainkeeper, inhabited by Storm Giants divided into warring tribes across its desert, forest, and coastal regions, with Mount Grenidor at its center.

Zone

Plane of Time

A mysterious plane enveloped in endless energy where the gods of all realms convene to discuss the imprisonment of Zebuxoruk; mortals and creatures have been trapped here for ages, and armies of unimaginable power defend the gods' strongholds.

Zone

Plane of Torment

Saryrn's divine domain: a large black cube of interconnected islands suspended over a lake of blood, filled with implements of torture and coated in a mist of blood, growing in power from the suffering of its inhabitants.

Zone

Plane of Valor

The divine plane of Mithaniel Marr containing the Amphitheatre, the Glassy Wasteland, the Forest of Marr, and the Canyon of Marr leading to the Halls of Honor, guarded by the Battalion of Marr.

Zone

Plane of Water

The Reef of Coirnav: a manifested sub-section of the elemental Plane of Water ruled by the Triumvirate of Water, featuring sprawling coral reefs, the fishman Hraquis tribe, and their warrior crab protectors the Regrua.

Zone

Qeynos

The great human city-state on Antonica's eastern coast, seat of order and the Tribunal.

Zone

Qeynos Catacombs

The Qeynos Catacombs is an ancient underground water system beneath Qeynos, now a haven for smugglers, thieves, undead, and worshippers of Bertoxxulous in their hidden Temple.

Zone

Qeynos Hills

Qeynos Hills is an outdoor newbie-to-low-level zone just north of Qeynos on Antonica, a hub of activity on the western coast and a battleground against the Blackburrow gnolls.

Zone

Rathe Mountains

The Rathe Mountains

Maze-like Antonican overland zone (levels 15-35) named for the Rathe. Thirteen peaks, by aggregator etymology, stand for the Thirteen and the death of the thirteenth at Murdunk's hand.

Zone

Rivervale

The peaceful halfling homeland in the Misty Thicket.

Zone

Rujarkian Hills

A desert hill region in Norrath used as an LDoN adventure zone, home to the Rujarkian orc clans and featuring ancient ruins explored by Wayfarer's Brotherhood expeditions.

Zone

Sanctus Seru

Sanctus Seru is the capital city of the Combine Inquisition on Luclin, headed by Lord Inquisitor Seru, one of two splinter groups formed from the remnants of the Combine Empire.

Zone

Scarlet Desert

Reddish Luclin desert valley bordering the Twilight Sea and Grieg's End, with the dry Ripflow riverbed and airless pockets along its western edge.

Zone

Shadeweaver's Thicket

Primary Vah Shir hunting ground on Luclin, an aurora-canopied forest of luminescent vegetation split by a central mountain range.

Zone

Shadowhaven

Shadowhaven is the central trade city of Luclin, politically unaffiliated with either Katta Castellum or Sanctus Seru.

Zone

Shar Vahl

Shar Vahl is the walled capital city of the Vah Shir on the moon of Luclin, built in the center of a large crater formed by the Shard of Norrath's impact, constructed from the phosphorescent marble-like stone called acrylia.

Zone

Silent City

The Silent City, an EQ2 zone in the desert of Ro: a once-wondrous city now populated by the undead, whose origin story is told by genies.

Zone

Siren's Grotto

Siren's Grotto is an underwater cavern zone on Velious, accessible from the Cobalt Scar, filled with high-level aquatic creatures that see through invisibility.

Zone

Skyfire Mountains

A volcanic, dragon-haunted range of southern Kunark.

Zone

Skyshrine

The mountain citadel of the Claws of Veeshan dragons on Velious.

Zone

Sleeper's Tomb

The Velious prison-tomb of the dragon-god Kerafyrm, the Sleeper.

Zone

Solusek's Eye

The fiery dungeon (Nagafen's Lair) beneath Lavastorm, lair of the dragon Lord Nagafen.

Zone

South Ro

The southern desert of Antonica, where the ruins of Takish-Hiz lie buried.

Zone

Southern Plains of Karana

The Southern Plains of Karana is a mid-level outdoor zone on Antonica, home to the gnoll dungeon Splitpaw and the notorious wandering elephant Cracktusk.

Zone

Splitpaw

Splitpaw is a gnoll dungeon in the Southern Plains of Karana, sacred in gnoll legend as the place where their god set foot upon the earth, now contested between the original Splitpaw clan and the invading Pickclaw tribe.

Zone

Ssraeshza Temple

Shissar pyramid in The Grey of Luclin, built from blue-black metal for dark rituals beneath a perpetual stormy sky.

Zone

Steamfont Mountains

The dangerous gnome frontier zone adjacent to Ak'Anon; home to clockwork constructs, kobolds, minotaurs, and the rogue gnome Meldrath the Malignant.

Zone

Stonebrunt Mountains

The Stonebrunt Mountains are a vast zone on the island of Odus, home to the cat-people settlement of Kejek and various dangerous high-level creatures including giant Ancients.

Zone

Surefall Glade

Surefall Glade is the haven of Rangers and Druids on the western coast of Antonica, a waterfall-fed dale near Qeynos perpetually at war with the Blackburrow Clan of gnolls.

Zone

Swamp of No Hope

The Swamp of No Hope is a vast marsh on Kunark that the frogloks reclaimed after the fall of the Iksar Empire, building their city Frogtown within it, despite ongoing conflict with the Iksar of neighboring Cabilis.

Zone

Tanaan

The ancient Erudite city of learning and predecessor to both Erudin and Paineel, founded by exiles who sought open scholarship; its downfall came when inhabitants attempted to forcibly obtain forbidden knowledge from their god Chel'Drak.

Zone

Tempest Temple

Tempest Temple, also called Coral Keep, is an island in the Buried Sea where kedge wizards converted by a priest of Karana opened a gateway to the Plane of Storms, erupting the island's volcano in a violent storm.

Zone

Temple of Cazic-Thule

The Lost Temple of Cazic-Thule is a massive pyramid complex hidden deep within the Feerrott, sacred to The Faceless and guarded by the Tae Ew lizardmen tribe.

Zone

Temple of Droga

The Temple of Droga is the ancient goblin religious center in the Frontier Mountains of Kunark, a vast underground complex connected to the Mines of Nurga.

Zone

Temple of Solusek Ro

The Temple of Solusek Ro is a unique non-combat zone in the Lavastorm Mountains dedicated entirely to housing quest-giving NPCs representing all classes and races.

Zone

Temple of Veeshan

The vast dragon temple beneath Velious, seat of the Claws of Veeshan.

Zone

The Commonlands

The broad plains flanking Freeport, a major travel corridor of eastern Antonica.

Zone

The Crypt of Decay

Ancient plague-civilization crypt within the Plane of Disease, sealed behind tasks, filled with pestilence, traps, and millennia of rot.

Zone

The Deep

Dark, treacherous Luclin cavern system beneath the Echo Caverns, its deepest tunnels connecting to the Temple of Ssraeshza.

Zone

The Dreadlands

Climatically diverse Kunark wilderness east of Frontier Mountains — spanning snow peaks to cracked mud-flats, one of Norrath's largest zones.

Zone

The Echo Caverns

Luclin caverns beneath Shadow Haven, harboring a smugglers' den and a plague quarantine zone, with passages onward to the Netherbian Lair.

Zone

The Feerrott

A dark jungle swamp sacred to Cazic-Thule, home to trolls, ogres, and the temple Sebilis-of-old.

Zone

The Gorge of King Xorbb

Jagged valley east of the Karana plains, named for the evil eye who enslaved Runnyeye's goblins and still held by his minotaur soldiers.

Zone

The Great Divide

Harsh Velious mountain range bisecting the continent north to south, with hidden Coldain guard towers and the advancing Daggerflow glacier.

Zone

The Grey

Airless vacuum on Luclin's northwest, carved from the Scarlet Desert by the Shissar to repel airborne plague; dominated by Ssraeshza's blue-black pyramid.

Zone

The Grimling Forest

Dense Luclin forest at the foot of the Tenebrous Mountains, home to grimling tribes locked in war against the neighboring Vah Shir.

Zone

The Hole

A ruined underground city beneath Paineel on Odus, sealed away after a cataclysm.

Zone

The Karanas

The vast grassy plains at the heart of Antonica, divided into North, South, and East Karana.

Zone

The Nexus

Grand Combine-era circular chamber beneath Luclin's surface with four white spires — the moon's primary arrival point and transit hub.

Zone

The Overthere

The Overthere is a vast plains zone on the northern shore of Kunark, infested with ancient Scorpiki (protectors of hidden temples) and hosting an evil-race outpost on its coast.

Zone

The Plane of Disease

Bertoxxulous's diseased plane: rotting flesh underfoot, green bile for rain, bone-ridge mountains, and the Temple of Bertoxxulous in the north.

Zone

The Plane of Nightmares

Terris-Thule's nightmare realm — dense dark forest of sentient malevolent trees above underground barrows, haunted by mortal victims.

Zone

The Plane of Tranquility

Serene island in an endless sea serving as the neutral hub of planar travel, with a tropical beach, mountain waterfall, and portals to the planes.

Zone

The Plane of War

Rallos Zek's bleak battlefield realm — the Zekarian plain split by the Wall of Rallos, with two fortress citadels and his minions in endless war.

Zone

The Tenebrous Mountains

Dark Luclin mountain range north of the Shadow Forest, lower slopes cloaked in night, with a Combine city perched on its western cliffs.

Zone

The Tower of Solusek Ro

Solusek Ro's tower rising from a sea of eternal flame in the Plane of Fire, reached by a burning bridge from an island graveyard.

Zone

The Twilight Sea

Luclin ocean in the perpetual twilight buffer between the moon's dark and light sides, with five major islands and shores adjoining the Scarlet Desert.

Zone

The Umbral Plains

Night-shrouded Luclin grasslands in the southern hemisphere, eerily beautiful and battle-scarred, with Vex Thal's gates standing at their heart.

Zone

The Warrens

A kobold-occupied cave network beneath the city of Paineel in Odus, claimed by the kobolds of Clan Kolbok.

Zone

Thuliasaur Island

Thuliasaur Island is a remote island south of the Buried Sea where dragons once left dinosaur eggs; lizard men, aviaks, giants, and ghosts now contend for control of it.

Zone

Thurgadin

The underground city of the Coldain dwarves on Velious.

Zone

Timorous Deep

The Timorous Deep is the sea between the continent of Kunark and the rest of Norrath, dotted with diverse islands hosting ancient civilizations, fallen societies, and dangerous natural predators.

Zone

Tower of Frozen Shadow

The Tower of Frozen Shadow is a seven-level undead dungeon on Velious whose history is tied to the Erudite/Heretic war, with its once-living occupants cursed to remain there forever.

Zone

Toxxulia Forest

Toxxulia Forest is a large forest on the island of Odus, serving as the Erudite newbie zone and the dark dividing wood separating the cities of Erudin and Paineel.

Zone

Trakanon's Teeth

A vast swampy zone in Kunark surrounding the ruins of the ancient Iksar city of Sebilis, now overrun with undead and dangerous creatures.

Zone

Trials of Smoke

The Trials of Smoke is a realm formed where the Planes of Fire and Air have clashed and merged; the djinn and efreeti use it as a proving ground where the accused fight for their worth, generally a death sentence.

Zone

Uqua

A former temple to Trushar in the Underfoot, administered by Vrex Barxt Qurat.

Zone

Veeshan's Peak

The volcanic dragon lair on Kunark, holiest site of the children of Veeshan.

Zone

Veksar

Iksar city of art, theater, and culture built by the Kylong tribe after their victory over the Shissar; it flourished under Venril Sathir's patronage before the fall of the Sebilisian Empire.

Zone

Velketor's Labyrinth

An icy maze in the Great Divide of Velious, home of the wizard Velketor.

Zone

Vex Thal

The new citadel of the Akheva on Luclin, presided over by the high priestess Aten Ha Ra.

Zone

Wakening Land

A verdant forested valley in the frozen continent of Velious where Tunare's divine presence keeps the land alive and full of life.

Zone

Warsliks Woods

A vast, untamed forest in Kunark stretching from Cabilis to the northern ocean, dominated by forest giants and goblins who occupy ruins of an ancient trading post.

Zone

Western Plains of Karana

The western expanse of the Karana plains on Antonica, on the route between the Qeynos area and the eastern lands.

Zone

Western Wastes

The last remaining home of a large number of dragons in the frozen continent of Velious, a desolate wasteland roamed by powerful dragonkin.

Places

20
Place

Antonica

The central continent of Norrath, home to humans, barbarians, ogres, trolls, dark elves, and the rival cities of Qeynos and Freeport.

Place

Ardathium

A lost fortress citadel built near the Elddar Forest during the Age of Monuments by the half-elf Countess Viannay, dedicated to Mithaniel Marr and destroyed in battle against the trolls of Innothule.

Place

Aros'Thalinor

An ancient elven spire and city in EQOA, among the oldest mortal-built structures in Norrath, serving as the seat of Koada'Dal wizardry and housing the vaults of high elf magical artifacts and knowledge.

Place

Chelsith

Chelsith was the ancient seat of the Shissar Empire on Kunark, a dark city containing the Great Library where the Shissar amassed vast planar and forbidden knowledge, served by enslaved Iksar.

Place

Elddar Forest

Eldarr Forest

The original homeland of Tunare's elves in Antonica; its death drove the high elves to relocate to Faydwer. Its remnant in classic EQ is the desert ruins of Takish-Hiz in South Ro.

Place

Elizerain Lake

Fertile lake on elven lands where the freed gnomes were first granted a home and lived in peace with their elven neighbours for a century before seeking a kingdom of their own. Biddyn was born on its eastern shore.

Place

Faydwer

The easternmost continent of classic EQ; home to gnomes, dwarves, and wood elves, plus the high elves who relocated from Antonica. Named by the high elves when they landed on its shores.

Place

Fordel Midst

A settlement whose founding is chronicled by Loremaster Traboh as the destination the Combine Loyalists, led by Lcea Katta, mystically transported themselves to on Luclin after Imperator Tsaph Katta was poisoned and the Combine fractured.

Place

Fortress Mechanus

The gnomes' own fortress at Ak'Anon, at whose entrance the skull of the slain plague dragon still sits.

Place

Kelethin

The wood elves' tree-city, built on platforms and suspension bridges around the trunks of the giant trees of Greater Faydark; reached only by guarded elevator lifts. Ancestral home and center of wood elf society.

Place

Kunark

The continent of the Iksar, dominated by the ruins of the fallen Sebilisian Empire.

Place

Kuua

The ruined home world of the noble Dragorn race, whose civilization was crushed by the armies of Overlord Mata Muram and his Discord slavers.

Place

Luclin

The shadowed moon of Norrath, home to the Vah Shir of Shar Vahl and the stranded remnants of the Combine Empire.

Place

Maldura

Maldura is an ancient dwarven underground citadel in the Underfoot that was the wealthiest of the early dwarven trade villages, famous for its deep forges and mines that supplied ore for Kaladim's Cathedral of the Underfoot.

Place

New Tunaria

EQ2-era Felwithe: after the Shattering the surviving high elves became the xenophobic Renda'Dal ('New Elves') and renamed their city New Tunaria, attacking all outsiders — even other high elves — on sight.

Place

Odus

The continent of the Erudites, holding the cities of Erudin and Paineel.

Place

Taelosia

A continent across the Abysmal Sea from Antonica, discovered by the Wayfarers Brotherhood during the Gates of Discord era and home to ancient civilizations.

Place

Takish-Hiz

The capital of the original elven empire in the Elddar Forest of Antonica, ruled by House Thex. Its monarchs were the pair Innoruuk corrupted into the first dark elves; the empire later fell and became desert ruins.

Place

The Underfoot

Brell Serilis's subterranean plane, the setting of the Underfoot expansion, populated by Brell's servitors and connected to Norrath through The Rive.

Place

Velious

The frozen southern continent, contested by the Coldain dwarves, the giants of Rallos Zek, and the dragons of Veeshan.

Factions

45
Faction

Anaz Mal (Blackfang)

An Iksar assassin order that serves the Godking, sworn to spread fear and death in service to their divine masters.

Faction

Circle of Unseen Hands

A global thieves' guild that evolved from the original Hand of Qeynos after being expelled from the city, now maintaining secret safe-house taverns in every major city on Norrath.

Faction

Clan Broken Skull

A troll pirate clan on Broken Skull Rock who worship Innoruuk, built temples and shrines to him under Nadox's leadership, and used Black Ore to control their growing pirate ranks.

Faction

Clan Crushbone

The warmongering orc clan of Crushbone, the great threat to the elves of Faydwer.

Faction

Di'Zok

The original Sarnak of Chardok in Kunark, created by Atrebe Sathir, who stand in opposition to the new Sarnak of Gorowyn (Timorous Deep) in EQ2.

Faction

Dismal Rage

An evil guild operating in the slums of East Freeport, affiliated with Innoruuk worshippers and serving as the dark guild for multiple class types in Freeport.

Faction

Emerald Circle

After Emperor Ganak died in an aerial duel with Jaled-Dar over the Field of Bone, the Iksar nobles created the Emerald Circle, a body of five nobles who worked to enhance the Iksar cities and trade and rebuild the nation instead of naming a new king.

Faction

Faydark's Champions

Faydark's Champions is a Kelethin-associated group whose philosophy favors defending the forest without the heavy-armor discipline of the Fayguard.

Faction

House Thex

The first elven royal house, who ruled Takish-Hiz. Innoruuk abducted the king and queen of House Thex to make the first Teir'Dal — so the dark elf royal line and the high elf royal line (the Thex name persists into EQ2's King Thex of Felwithe) share this origin.

Faction

Knights of Thunder

A knightly order of Karana worshippers based at the Temple of Thunder in Qeynos, encompassing both clerics and paladins of Karana.

Faction

Knights of Truth

An order of Freeport paladins backed by Mithaniel Marr, opposed to the tyranny of the Freeport Militia.

Faction

Kunzar Tribe

One of the prominent ancient Iksar tribes of Kunark, the tribe from which Venril Sathir rose to dominance.

Faction

Legion of Mata Muram

An alien army originating from beyond Norrath that serves as the primary antagonist of the Gates of Discord expansion, composed of enslaved races including the Aneuk priests and Kyv hunters, commanded by the warlord Mata Muram.

Faction

Order of Three

The Order of Three is a guild of wizards, referenced across multiple quest NPCs, who trade goods and materials such as scroll sheets and spell components with adventurers.

Faction

Primordial Malice

A cult devoted to the resurrection of Lanys T'Vyl, the Child of Hate; their failed ritual unleashed chaos upon the Rathe Mountains.

Faction

Ring of Scale

Council of dragon lords on Kunark who debated intervention against the Iksar Sebilisan Empire; voted to act only indirectly, though Trakanon and younger dragons defied the council and struck at Iksar king Rile.

Faction

Shades of Zek

Undead giants of Krithgor cursed by Rallos Zek to rise as glowing rune-branded revenants, beginning with King Beltron Wulfnor, tasked to hunt and convert all living Krithgor giants.

Faction

Sisters of Erollisi

Ancient order of devotees of Erollisi Marr dedicated to promoting love as the counter to Innoruuk's hate; established before the fall of Takish-Hiz and based on the Isle of Erollisi in the Ocean of Tears.

Faction

Thaell Ew Lizardmen

The Thaell Ew are lizardmen once favored by Cazic-Thule who were the first to settle Thuliasaur Island after the dinosaurs, building temples that have since fallen into disrepair.

Faction

The Alliance of Stone

The Alliance of Stone is the coalition that defeated Venril Sathir's Lycanthrope army roughly two thousand years ago after turning his general, the serpent-changer Thuuga, to their side.

Faction

The Alliz Ew

Lizardmen of the Feerrott who worship Cazic-Thule and maintain his temple, comprising both the Alliz Evol Ew and the Alliz Tae Ew clans.

Faction

The Bloodsabers

A long-secret cult devoted to worship of Bertoxxulous (the Plaguebringer) that emerged during the War of Plagues to attack Qeynos under the leadership of a mage calling himself Varsoon the Undying.

Faction

The Claws of Veeshan

The dragons descended from Veeshan who rule Velious from Skyshrine and the Temple of Veeshan.

Faction

The Coldain

Coldain dwarves

The dwarves of Velious, exiled kin of the Kaladim dwarves, dwelling in Thurgadin.

Faction

The Dark Reflection

A gnomish cult in Ak'Anon that worships Bertoxxulous and operates hidden in the Mines of Malfunction, recruiting evil-aligned gnome class initiates.

Faction

The Dark Truth

The Dark Truth is the necromantic heritage/order tracing itself to Miragul, described in the doc as the first High Man to unlock the secrets of necromancy and founder of Paineel and the Hole.

Faction

The Dead (Lodge of the Dead)

The Dead are the shadowknights and necromancers of Neriak, formed by Queen Cristanos herself, feared even among the Teir'Dal and keeping to themselves within the Lodge of the Dead in the Third Gate, taking orders only from the queen.

Faction

The Deepwater Temple

The Deepwater Temple in Erudin is dedicated to Prexus, the Ocean Lord, and its members tend to the Peacekeeper battlestaff and the Deepwater harpoon while sending young Deepwater Knights to collect the Pearls of Odus used to craft High Guard battlestaves alongside the Temple of Divine Light.

Faction

The Ebon Mask

The Ebon Mask is an exclusive order operating out of halls in Neriak that tests prospective members by sending them to Freeport to carry out a killing on its behalf.

Faction

The Eldritch Collective

the Collective Council

Ak'Anon's main seat of government: a council drawn from the enchanter, magician and wizard guilds plus warrior, cleric and paladin guildmasters, led by a chairman elected (and re-electable) roughly every two years.

Faction

The Green-Scales

An ancient iksar faction described as travelers and plunderers who bargained with gods, made and broke pacts, and hoarded forbidden knowledge and mortal treasures.

Faction

The Krithgor Giants

Giants of the Serpent Spine Mountains based at Fortress Krithgor and city of Valdeholm, followers of Rallos Zek who refused to join the Rallosian War on the Plane of Earth and were subsequently cursed by their god.

Faction

The Kromzek

Kromrif · Storm Giants · Frost Giants

The giants of Velious, devoted to Rallos Zek, divided into the Kromzek and Kromrif.

Faction

The Kylong

The Kylong were a mountain-dwelling tribe of Iksar who possessed vast libraries of magical tomes taken from Shissar sorcerers; when the Kunzar tribe's armies conquered their mountain homes, the three greatest Kylong mystics shattered their holy Medallion of Kylong into three pieces to keep it from being reassembled.

Faction

The Obulus

The Obulus were a proud people whose cities and civilization were destroyed when fiery rocks fell from the sky, leaving only the shattered pieces of their sacred Medallion of the Obulus scattered across the land.

Faction

The Othmir

A coastal people of Siren's Bay led by Chief Kalan, who defend their shellfish-gathering villages from raiding Ulthork and Bulthar walrus-folk.

Faction

The Rallosian Army

Army of Zek

Rallos Zek's host of giants, ogres, orcs, and goblins, raised to conquer Norrath.

Faction

The Rathe (Rathe Council)

The Thirteen · The Twelve

Thirteen earth-attuned demigods born of the union of Prexus's and Brell's creations; they cursed the ogres for warring on the gods. One was slain, leaving twelve — fightable as a raid in Planes of Power.

Faction

The Shissar

A race of serpent-men who once ruled Kunark from Chelsith and enslaved the Iksar, until the Greenmist destroyed them.

Faction

The Silent Watch

The Silent Watch is a secret group, represented by the operative Tolon Nurbyte, that does undisclosed work on behalf of King Tearis Thex.

Faction

The Tunarian / Elddar elves

Elddar · the original Norrathian elves

The original elves Tunare created, who dwelt in the Elddar Forest of Antonica (the elven empire later centered on Takish-Hiz). The whole of Antonica was once under their influence; the high elves migrated to Faydwer after the Elddar Forest died.

Faction

The Unkempt Druids

A radical splinter group of druids and rangers, led by the mad druid Jale Phlintoes, that broke from the druid council of Surefall Glade over conflicts with the council and has since carried out arson and assassinations against those it judges to have wronged the forest.

Faction

The Unkempt Warders

An ancient faction of nature-guardian beast-folk dwelling in the Unkempt Wood, predating elves and humans, keepers of a primal harmony connected to Tunare's domain.

Faction

Wayfarers Brotherhood

The Wayfarers Brotherhood is an adventuring organization led by Morden Rasp that established Nedaria's Landing and led expeditions to Taelosia.

Faction

Whistling Fists Clan

A monastic order of monks active during the Age of Turmoil, dedicated to protecting travelers and upholding a strict martial code; their members wore dark crimson robes and sought to help the weak without reward.

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Aataltaal

High elf military commander who founded and ruled the city of Landing (later Freeport) after the fall of the Combine Empire, then deliberately disappeared to allow its human majority to govern themselves.

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Aerin'dar

Crystalline dragon who once roamed the Plane of Valor, struck down by a storm and corrupted by planarian larvae that infested its body and turned its pure heart to evil.

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Akelha'Ra

Akelha'Ra was a high priestess and leader of the Akheva on Luclin, an immortal entity created by the mistress of shadow (EQ2 canon).

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Al'Kabor

Al'Kabor is a prominent and arrogant Erudite wizard of great power who appears throughout EQ1 lore, associated with the Qeynos hills region and antagonistic toward Erudite Heretics.

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Alina Crystalia

A young cleric of Prexus, fond of Chester Steelblade, who led a small group to search for him at Broken Skull Rock and was never heard from again.

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Alissa Felwithe

Koada'Dal hero who led her people to Faydwer after the destruction of the Elddar forest and helped secure the Greater Faydark as the new homeland of Tunare's Children; the city of Felwithe is named after her.

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Ambassador Dvinn

A dark elf ambassador to Emperor Crush — the link between the Crushbone orcs and the dark elves of Neriak.

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Ambersnout

A drake born from an egg lodged beneath Solusek Ro's living magma for thousands of years in Ashengate Temple, struggling with the dual influence of Veeshan and Solusek Ro, whose power is wholly unpredictable and violent.

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Ambreen

Ambreen was an elven woman who traveled with Amstaf Trunolis and Kanthuk Ogrebane, able to control rain and call upon spirits, who was found frozen and near death in an Everfrost snowstorm and vanished alongside Amstaf after a strange vision.

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Amstaf Trunolis

Amstaf Trunolis was a warrior who fought beside Kanthuk Ogrebane, saved him from freezing to death in an Everfrost snowstorm with a healing touch, and vanished mysteriously after a strange, fire-lit vision the same night.

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Antonia Bayle

EQ2 ruler of Qeynos, born Shirrana on an isolated island; discovered as a descendant of the Bayle ruling house and crowned Antonia after the cataclysms.

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Antonious III

A past ruler of Qeynos who, foreseeing coming turmoil, ordered the stone-iron-and-magic barricade built to seal off the Jaggedpine Forest at the Tree Folk's request.

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Antonius Bayle

The founding patriarch and royal lineage of Qeynos; Antonius Bayle (the Great Unifier) united coastal and plains human clans to build the city, with his descendants continuing to rule as its leaders.

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Arantir Karondor

Arantir Karondor was one of four wizards personally tutored by Solusek Ro, who specialized in storing magic into physical objects and has hidden under other names for years.

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Ariska Zimel

Ariska Zimel ran the Freeport smithy Zimel's Blades and disappeared under suspicious circumstances after taking the sword Soulfire from Pietro Zarn's abandoned camp in the Lavastorm Mountains.

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Arlyxir

A trusted go-between for Solusek Ro and his father Fennin Ro who ultimately formed an alliance with Solusek Ro for direct confrontation against Norrath.

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Arthikus

A devout human paladin of Mithaniel Marr and keeper of Marr's Emerald who, after his gypsy lover Evaa's father had him murdered, rose as an undead, renounced Marr, and now haunts the Oasis of Marr.

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Aten Ha Ra

The presiding Akhevian high priestess who summoned the Maiden's Scar storm during the ancient civil war and now rules from the new citadel of Vex Thal.

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Athrin Tashir

Athrin Tashir is a scholar at the Temple of Life in Qeynos whose stolen sacred scrolls became evidence in the trial of the Bloodsabers' plot to summon Bertoxxulous.

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Atrebe Sathir

Atrebe

First-hatched son of Rile Sathir and a great iksar master of arcane studies whose work with forbidden arts shaped the Sathir dynasty's history.

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Ayonae Ro

Ayonae Ro the Maestra is the daughter of Druzzil Ro and goddess of music, whose Plane of Music was corrupted by Mayong Mistmoore into the Theater of Blood.

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Baelin Xir-Rixoan

An imprisoned di'zok sarnak in Chardok, a former leader of a cannibalistic religious sect exiled and magically bound for sacrificing his own kind, who seeks recovery of his shattered staff to break free.

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Baenar Swiftsong

Baenar Swiftsong is a celebrated traveling bard of the League of Antonican Bards who will only grant an audience to those carrying a letter of introduction.

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Barowsar

Barowsar is a young dragorn tanner's apprentice in the Bloodfields, son of Noble Jelvan the Eldest, hidden by his mentor Lenarsk when the Muramites captured the High Council of Eight.

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Barrenzin

A well-mannered underworld figure in the Plane of Knowledge who lost several of his 'associates' and recruits capable adventurers into his organization in exchange for coin and advancement.

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Barstre Songweaver

A Wayfarers Brotherhood historian in the Commonlands who recounts goblin and orc origins, tracing the orcs' creation and slave-based social order to Rallos Zek.

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Beleveios Thunderstone

A wandering giant leader in the Eastern Wastes who led champions to slay Vorken Iceshard and his brother Klaggan but was killed by them instead; his son now seeks revenge against Vorken.

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Beltron

King of the Shades, ruling from Frostcrypt.

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Biddyn

the first king of the gnomes

Poor farmer's fourth son from the east shore of Elizerain Lake who became the greatest orator the gnomes ever produced, won them a homeland of their own from the elven empire, and was chosen the first king of the gnomes. Author of the in-world chronicle 'The History of the Gnomes.'

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Bidils the Quickhand

A halfling rogue who claims he was once a humble merchant until he stole a treasure gem from Bristlebane himself, an act that drew the god's attention and elevated him into service as a collector of deeds for the gods.

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Bilewretch

Bilewretch is named by the ranger Talisyn Stormwing as the leader of the Frightlings, the corrupted Pixies plaguing the Faydark.

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Blizzent

Blizzent is an ancient ice wurm spoken of by the Kromrif, said by the battlerager Reivaj to have once bitten Vorken and Klaggen and to be sought out from Kael Drakkel.

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Bruax Grengar

Bruax Grengar is the master necromancer of the Bloodsabers in the Qeynos Catacombs, who outfits and arms the shrine's sorcerers in service of Bertoxxulous.

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Byzola and Dymetreax

Conjoined twin entities known as the Twins of Torment who serve Cazic-Thule on the Plane of Fear, inflicting physical and mental pain across Norrath; Byzola was slain by a mortal champion wielding a brass weapon but remains attached to her living twin.

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Cain Darkmoore

A Freeport authority figure who commands the Steel Warriors' academy affairs and is romantically pursued by the warrior Toala, though he does not return her feelings.

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Calim Malsiv

Calim Malsiv was a cleric of Quellious who built the Estate of Unrest as an outpost to spread the goddess's word on Faydwer, took in the maddened dwarf Garanel Rucksif, and was slaughtered by him — the death that drew Quellious's curse down on the estate.

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Calliav Giniuar

A mage and visionary figure in the Gates of Discord story arc whose prophetic visions of the Legion of Mata Muram and the continent of Taelosia drove the Wayfarers Brotherhood to mount an expedition across the Abysmal Sea.

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Captain Vizk Irontail

An Iksar monk and naval captain of the Sebilisian Empire who became the youngest to achieve the title of Tynn Master, was promoted by Emperor Rile to Captain of the Iron Guard, and died in battle at Timorous Deep against a dragon horde.

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Carandril

Emperor Carandril · past lord of Kelethin

Emperor of Felwithe and past lord of Kelethin who granted the gnomes the barren southern lands beyond Steamfont and named them 'Ak'anon' — elven for 'Gift'.

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Carson McCabe

Carson McCabe is a Highpass authority figure whose personal guards harbored a mole, Stald, who was quietly eliminated at Carson's request.

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Celris Shadetracker

A Magistrate of the Loyalist Combine Empire and one of the original Combine settlers to arrive on Luclin, now stationed at Tsaph Katta Hall in Katta Castellum.

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Chalex

A froglok warrior of Gukta who died fighting the troll captain Krignok in the Rathe Mountains, his spirit bound into his broken sword until it can be reassembled and restored.

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Charayan

One of the four Crusaders of Veeshan at Skyshrine, apprentices-turned-champions dedicated to hunting down the awakened dragon Kerafyrm.

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Chel'Drak

A powerful dragon turtle placed by Zebuxoruk as guardian of his hidden city of knowledge; called the Guardian of the Antechamber of Fate and the Guardian of Knowledge.

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Chester Steelblade

A Cavalier of Prexus who sailed in search of the legend of Broken Skull Rock, found a map and a cryptic reference to its "key," and vanished, his spirit apparently bound there by the curse of Innoruuk.

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Chief Kalan

Chief Kalan leads the Othmir at Siren Bay in Cobaltscar, organizing warriors and shellfish collectors against raiding Bulthar and Ulthork.

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Cirwea Strongbow

Cirwea Strongbow was an elf trapped in the sand-buried city of Takish-Hiz who, dying of a crushed and diseased arm, volunteered to be the geomancers' first attempt at transforming a living elf entirely into sand.

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Clawfist

A Kerran monk banished by the Kerrans of Odus who sought training and was accepted as a pupil of Puab Closk in Freeport's Ashen Order.

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Coirnav

The Avatar of Water, a unique chimeric creation that represents the entire Triumvirate of Water and guards the Plane of Water.

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Colin Dain

Dwarven miner and explorer who led a shipwrecked fleet to Velious and founded the Coldain civilization in the Great Divide.

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Councilman Srethix

A councilman of New Tanaan who seeks a magically sealed tome, sends adventurers to Elder Tal Almad in the Plane of Tranquility to unlock it, and offers a proven adventurer a place as his aide.

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Councilman Taldarius

A paladin councilman of New Tanaan, served by his aide Grimel, who tests adventurers for a Hope Stone from the Elemental Planes before rewarding them with a signet.

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Councilwoman Kerasha

A councilwoman of New Tanaan, representative of the Selia district and devotee of Tunare, who works to repair a crumbling rift beneath the city by gathering four essences of power from the elemental planes.

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Countess Viannay

A half-elven paladin of Mithaniel Marr who founded the fortress of Ardathium near the Elddar Forest during the Age of Monuments.

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Cristanos Thex

Queen Cristanos

Queen of Neriak, guarded by the Dark Arm (the Queen's Armament) — shadow knights and necromancers loyal only to her, led by Aegon Je'Vakir — whose order to unleash necromancer Tseralith against an invading army reduced Neriak's outer gate to the ruins now called Fallen Gate.

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Curator Merri

Founder of a museum in the Selia district of New Tanaan, who builds an exhibit of religious idols and artifacts and supplies adventurers with Collector's Boxes.

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Dabner Drednever

Jovial Gnome cleric of Brell Serilis, companion of Firiona Vie, known for his good-natured simplicity and natural wisdom despite lacking intelligence.

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Daesorak

Daesorak (also spelled Daosorak) oversees a dwarven mining operation in Paludal Caverns for Shadowhaven and is the husband of Aliane Steelknuckle.

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Dagda Icefury

Fierce warrior companion of Firiona Vie and follower of The Tribunal, known for physical strength and practical disposition over mysticism.

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Dain Frostreaver IV

Dain Frostreaver IV is the king of the Coldain dwarves of Thurgadin, who directed a hero to broker a pact with pirate gnomes and defend the city against the Kromzek giants.

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Dakon Sythrax

Dakon Sythrax was a Kylong Iksar necromancer who fled to the Field of Bone with a fragment of the Medallion of Kylong, hid his treasures and a book of necromancy in an underwater dungeon there, then surrendered to the Kunzar and was sent to Veksar.

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Daksins

A gnome who travels to the Tenebrous Mountains to acquire the blood of a cursed vampyre in order to cure his sick sister, who was attacked by one of the cursed.

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Dalnir

Ancient Haggle Baron of Cabilis whose hidden burial crypt later became overrun by the mysterious Kly.

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Daloran Glimmerblade

Lord Daloran Glimmerblade rules the House Fordel quarter of Shadowhaven alongside Mistala and sends adventurers to his friend Yaeorat, an enchanter in Katta Castellum, to identify magic-infused sword hilts.

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Danak Dhorentath

Iksar fanatic loyal to Venril Sathir who possesses the Lifeguide artifact (given to Firiona Vie by Tunare) and sought the aid of Tserrina Syl'Tor against defenders of Balance.

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Dar Khura

Vah Shir spiritual advisor (Spiritist) to King Vah Kerrath on Luclin who had visions of the Akheva disturbing the spirit realm, led a group of soldiers to investigate the Akheva, and was never seen again; the Dar Khura shamanic sect of the Vah Shir is named in his memory.

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Dar Strategist Guib

A froglok strategist of the old troll city of Grobb who, during the invasion of Grobb, commanded the patrol that killed a Teir'Dal scouting unit sent to assess Guktan strength.

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Dartain of the Dark Truth

An ancient Erudite Heretic who was sealed inside the Underfoot after placing the Hatch to repair the Wall of Living Stone, surviving there for centuries until inadvertently freed by Ognit's experiments.

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Datur Nightseer

Datur Nightseer, leader of the Paladin Guild in Kaladim, stripped the paladin Dru Razbind of his Cape of Underfoot and banished him from Kaladim after he lost the Chalice of Conquest to a band of orcs.

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Delius Thyme

Delius Thyme, brother of Thadres Thyme, descended into insanity and died after attacking a group of traveling bards, leaving behind a diary and brewing recipes.

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Demunir Scry

A human wizard, one of Arantir Karondor's fellow conspirators against Solusek Ro, who was stripped of his power by the god after trying to seize a powerful warrior's dwelling in an ancient land.

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Dorvias N'Keth

Dorvias N'Keth is a follower of Innoruuk whose journal describes his rivalry with Mayong Mistmoore, his manipulation of the dragon Trakanon regarding the Ring of Scale, and his loyalty to Lanys T'Vyl.

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Dranik

The Great Father dragon of the world of Kuua; his dying blood and magic gave rise to the dragorn race.

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Draz Nurakk

A magic-user who used wooden totems to siphon the power of elder spirits and turn them into malign entities, hunted by Shar Vahl's Taruun scouts to a camp on the islands of Timorous Deep.

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Dreezil Pocketdip

Master Halfling rogue pickpocket from Rivervale (full name Dreezil Stickens Pocketdip), companion of Firiona Vie, trained by the Deeppockets guild.

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Drenic Garrison

The Governor of Science in Katta Castellum, coordinating Loyalist Combine research into vampyre physiology, Luclin diseases, and the snake-men scouts encountered west of the Twilight Sea.

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Dronuk Rockjaw

Chief of the Nokk ogres in the Serpent Spine Mountains, ordained by Rallos Zek, whose bloodline with the mage Hemska Thoots was meant to produce ogre heirs; mentor of Warlord Murdunk.

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Drusella Sathir

Ancient companion of Venril Sathir whose lingering spirit haunts the depths of Howling Stones (Charasis).

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Druushk

A dragon formerly of the Claws of Veeshan who became one of the leaders of the Ring of Scale, with a lair in Veeshan's Peak.

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Duke Norfin

A smuggling ringleader in the Echo Caverns who runs unsanctioned trade in defiance of the merchant Houses of Shadow Haven and routes shipments through Katta Castellum.

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Dyn'leth

Dyn'leth the Dragonborn

Son of the Elddar elf Veldyn and the dragon Lethar the Black, born in an underground refuge after the destruction of the Elddar forest; later became the master of Ashengate and enslaver of the Scale of Veeshan.

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Ealaynya Ithis

Seeress, Shepherd, and prophet of Rodcet Nife in Qeynos, credited with reviving the Temple of Life and recording a series of prophetic visions.

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Earron Huntlan

Earron Huntlan is the owner of the Lion's Mane Tavern in Qeynos who wrote a series of letters to the city council warning of the rise of the Bloodsabers' conspiracy.

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Edril

Carandril's first soldier

Elven warrior, head of Carandril's imperial army and his personal guard for over a century, who single-handedly slew the plague dragon that had claimed Ak'Anon's lands — entering its cave alone and emerging two days later dragging its head. Immortalized in the giant statue at the heart of Ak'Anon.

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El'Arad

Erudite scholar and architect of the Ulteran Spire network who rose to lead Erudin's High Council, then allied with void forces and the fallen god Roehn Theer to seize the city after the new Nexus's activation triggered a catastrophic backlash across Odus.

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Elisi Nasin

Elisi Nasin is an enchanter and courier from Erudin who traveled to Qeynos to exchange magical workings with the Order of Three before disappearing.

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Elnerick Augustleaf

A Magistrate of Katta Castellum who teaches arcane study under Tsaph Katta's teachings and forges the four Praesertum shards into the Arx Key.

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Emperor Chottal

Undead Iksar king who rules the ruins of Sebilis, defended by Sebilite guards and an army of Frogloks.

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Emperor Crush

Ruler of the Crushbone orc clan, dwelling in the northeast of the Crushbone citadel with his guest Ambassador Dvinn.

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Emperor D'Vinn

Teir'Dal ambassador who resides in Crushbone as guest of the orc Emperor Crush, tied by Felwithe's paladins to the Teir'Dal alliance behind the orcs' campaigns against the elves of Faydwer.

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Emperor Draygun

Known as the Lich King, Emperor Draygun is the last of the Shiliskin emperors.

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Emperor Ssraeshza

Emperor of the Shissar who ruled their temple on Luclin and ordered the capture, interrogation, torture, and experimentation upon Khati Sha the Vah Shir.

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Emperor Vekin

Emperor Vekin is the first ruler of the Cabilisian Empire, an iksar warlord who united scattered iksar tribes after the End Days and established Cabilis as the imperial capital.

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Enrid Ebonclaw

A former servant of the Ring of Scale punished for questioning his masters, who reveals the cipher needed to bypass the ward on the passage to Veeshan's Peak.

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Equestrielle

Equestrielle is a sacred unicorn of Tunare dwelling in the Lesser Faydark who advised Firiona Vie on the stones needed to summon the Mother of All.

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Eriak

Son of Rallos Zek who instigated the great ogre Murdunk to invade the Plane of Earth against The Rathe Council of Thirteen; after the invasion failed, Rallos Zek stripped him of his war-essence and banished him to the lower levels of Drunder, the Fortress of Zek.

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Erud

The legendary Erudite scholar and founder of the Erudite civilization whose journal documents his early travels through Antonica and Faydwer before leading his people to Odus.

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Eysa Florawhisper

A Countess of the Tunarean Court, allied with the Skyshrine dragon-kin against the giants encroaching on Tunare's lands.

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Falcin

A young Wayfarers Brotherhood scout sent to investigate the vanished scouting parties on Taelosia, who returned mortally wounded after being captured and tortured by the Muramite army and died shortly after detailing their gruesome practices.

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Faliana

The deceased wingmate of the dragon Ralgyn at Skyshrine, whose talisman she split in two before her death, one half kept by Ralgyn and the other by their son Glanitar.

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Faroth Mal

A significant antagonist in the Splitpaw Saga (EQ2), whose downfall is the subject of the third chapter of the adventure series.

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Fippy Darkpaw

A gnoll who became famous for repeatedly and futilely charging the gates of Qeynos alone, shouting threats in the name of the Sabretooth clan.

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Firiona Vie

Firiona Vie is Norrath's iconic heroic champion, champion of Tunare, whose fate is central to several major EverQuest storylines.

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Furtog Ogrebane

Captain of Stormguard Hall in Kaladim and only surviving descendant of Trondle Ogrebane, seeking to hunt down the last of the Mudtoe ogres.

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Galeth Veredeth

Galeth

Elder High Elf Paladin and sworn protector of Firiona Vie who oversaw construction of the Firiona Vie outpost on Kunark and leads the rescue mission to save Tunare's Champion.

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Galuuk Korr

Troll commander from Grobb who led an invasion into a pyramid in the fallen elven realm of Takish-Hiz, was captured by the sorcerer Uinaonuvo, killed and ritually mummified, and rose afterward as an undead mummy of great strength.

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Ganak

Emperor Ganak

Son of Atrebe and emperor of the Iksar who fought and died in a legendary aerial duel with Ring of Scale dragon Jaled-Dar above the Field of Bone.

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Gandak Whisperwind

Gandak Whisperwind, an Emerald Warrior of Kelethin renowned for unmatched weapon mastery, disappeared at sea while escorting a medicine shipment for his sick wife and was rumored to be held by the Broken Skull pirate clan.

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Ganelorn Oast

Ganelorn Oast is a renowned ranger of the Faydark famed for catching poachers, protecting wildlife, and wielding powerful magic such as fireball, and is spoken of as training an apprentice.

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Garadain Glacierbane

A Coldain hunt-camp leader in the Eastern Wastes who commands the war effort against the Ry'Gorr (aided by Kromrif) on behalf of the Dain of Thurgadin.

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Garanel Rucksif

A mad dwarf from Kaladim whose ghost haunts the Estate of Unrest after being cursed by Quellious for murdering a cleric and his family in her chapel.

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Gartekel Highton

Head wizard guildmaster of Erudin and central figure in the 'A Scent of Fire' ongoing storyline about a rogue Erudite summoner.

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Garudon

The great dragon who destroyed the ancient Iksar city of Veksar, furious at wrongs he believed had been done to him.

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Geboron

Geboron, an assistant to Kazen who commands undead servants, sends adventurers to retrieve a powerful staff lost with a group of paladins traveling through the Karanas.

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General Seru

General of the Combine Empire who poisoned Tsaph Katta, precipitating the division between Combine Loyalists and Seru's forces on Luclin.

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General Urduuk

Commander-in-chief of the Rallosian Army during the Age of War, who led the sieges of Qeynos and Freeport before the Greenmist ended his campaign.

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Ghanex Drah

Ghanex Drah is the ruler of the gnolls fleeing the fallen Splitpaw clan, said to be dabbling in necromancy to rebuild his stronghold with new test subjects.

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Giwin Mirakon

A gnome residing in the Plane of Innovation who builds clockwork war machines for the Zek family, his greatest work being the Manaetic Behemoth.

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Glanitar

The son of the dragon Ralgyn and his late wingmate Faliana, a young wurm gone missing from Skyshrine partway through his training.

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Glohnor

A man favored by Mithaniel Marr who was slain in Freeport by his jealous brother Lhranc over the priestess Kyrenna, and whom a prophecy says Kyrenna will one day resurrect to undo Lhranc's curse.

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Godking Anuk

Godking Anuk, immortal ruler and prophet of Anashti Sul, founder of the City of Life (Ahket Aken) in EQ2 Desert of Flames lore.

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Goru'kar D'Toldan

Goru'kar

Great shaman giant who died when Solusek Ro raised the Serpent Spine Mountains, his spirit merging with the earth to create a mesa and the Windwillow tree now tended by nymphs.

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Grand Librarian Maelin

Grand Librarian Maelin of Tanaan warns adventurers that Solusek Ro is channeling power from Fennin Ro's plane into a fire-charged artifact meant to scorch Norrath at Rallos Zek's behest, and recounts once meeting Meldrath the Marvelous, creator of a time-travel machine, in the Plane of Innovation.

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Grandmaster Tynn

Legendary Iksar wanderer who founded the Swifttail Caste (monk order) in the Sebilisian Empire under Venril Sathir's patronage, then abandoned his students when they perverted his teachings of enlightenment into a combat ranking cult.

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Grendish

One of the four Crusaders of Veeshan at Skyshrine, apprentices-turned-champions charged with pursuing the awakened dragon Kerafyrm, the Sleeper.

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Grenic Drere

A guard once banished from the Halls of Honor by Mithaniel Marr after killing innocents in the battle of Amm'Oren instead of taking them prisoner.

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Grieg

Grieg was an ancient geomancer of the Combine Empire whose magic enabled travel to the moon of Luclin; after the Combine realized they were permanently trapped there, they turned against him, and Luclin herself drove him mad before he could find a way back to Norrath.

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Gromok Hergom

Elder Ogre soldier who served under Warlord Murdunk in the Rallosian Legions and later chronicled the failed Ogre invasion of the Planes of Power in four volumes known as the Chronicle of Gromok.

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Hanns Krieghor

Hanns Krieghor leads the Circle of Unseen Hands, a Qeynos-based thieves' guild that leans on Carson McCabe's Highpass Hold operation.

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Harla Dar

One of the three pillars of the Awakened dragon faction in EQ2, known for her nobility and powers of persuasion.

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Hasten Bootstrutter

A rogue NPC associated with the Journeyman's Boots quest in EverQuest, who signs his poems as 'Rogue Supreme.'

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Herald Telcha

A lesser apprentice sub-herald of the Court of Di'zok in Chardok who tests would-be servants of the Sarnak with tasks against the goblins of Droga, in the name of Overking Bathezid Di'zok.

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Hoober the Delirious

A man of shattered mind roaming the Tenebrous Mountains, locally legendary for offering a rare reward to anyone who gathers a set of obscure ingredients for him.

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Hsagra

A white dragon in Velious whose slaying by the warrior Porlos prompted Lord Yelinak to hunt Porlos's descendants across generations.

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Hymara Cloudweaver

A young seamstress and druid of Jaggedpine who discovered how to accept nature's gifts in exchange for protecting it and first wove the Armor of the Pine.

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Illsilin the Gladiator King

Founder of the Shiliskin Empire, known as the Gladiator King, whose name was also given to the empire's capital city.

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Inte Akera

A retired paladin of Prexus who dwells in the Plane of Sky, tests would-be heirs to his blessing, and once failed to kill the necromancer Miragul.

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Irak Altil

Irak Altil is a paladin of Quellious whose mortal form was slain in Old Paineel and imprisoned in the Plane of Fear before being freed by adventurers; associated with the Fiery Defender quest.

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Jale Phlintoes

A druid orphaned as a child by poachers who was raised by the Jaggedpine druids, then broke from their council to lead the radical splinter sect the Unkempt Druids.

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Jaled-Dar

Mighty dragon of the Ring of Scale who fought and died in a legendary aerial duel with Iksar Emperor Ganak above the Field of Bone in Kunark.

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Jarzarrad

Immortal shiliskin prophet who has lived over a thousand years, believed to have been granted immortality by the Korlach leviathan, whose prophecies shaped the rise of the Shiliskin Empire.

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Jennus Lyklobar

A self-proclaimed 'Master of Fire' in the Skyfire Mountains who tests adventurers seeking the Element of Fire, warning them of the fate of Trilith Magi'kot.

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Jinalis Andir

A keeper of the Element of Water at Dagnor's Cauldron who sends adventurers to gather the Staff of Elemental Mastery: Water, the Tears of Erollisi, and the Rain of Karana.

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Johann Krieghor

Johann Krieghor, former leader of the Circle of Unseen Hands, struck a secret bargain with a Teir'Dal general to assassinate the high elf ambassador Joren and fracture the human/high-elf alliance.

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Jortreva the Crusader

One of four elemental dragon Crusaders of Veeshan, bred to replace the warders after Kerafyrm was placed in stasis and tasked with maintaining balance between the mortal and dragon worlds.

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Kaglari

High Priestess of the Dark Ones in Grobb, a spawn of Innoruuk who trains troll shamans in dark magic and directs raids against the Deathfist orc clan.

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Kaiaren

A venerable monk sage of Norrath whose Celestial Fists martial discipline was infiltrated and corrupted by a blood demon of Rallos Zek disguised as his student Vorash.

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Kane Bayle

Kane Bayle, a Captain of the Qeynos City Guard and member of the Bayle family, was tried for treason during the War of Plagues after secretly conspiring with the Bloodsabers to undermine Qeynos' defenses.

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Karath Smoothmane

Centaur chieftain of the Baelazern tribe in the Commonlands who maintained a generations-long truce with the giants of the Thundering Steppes until the Shattering of Luclin broke the pact.

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Kardakor

Kardakor is a warrior dragon in the Great Divide who trains younger dragonkind in fighting and magic and leads the patrol guarding a sacred cave labyrinth there.

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Kaya Rishareth

Kaya Rishareth was a keeper of tranquility native to Freeport who studied the worship of The Tranquil in Erudin before her selfless act was repaid with eternal servitude in the War Forge.

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Kazen Fecae

A powerful necromancer who authored several advanced tomes on necromantic arts, including teachings on reanimation, siphoning, and dark spell crafting.

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Kejaan

A legendary Kerran figure of no known lineage who traveled and tamed the land of Odus, united the splintered Kerran tribes, and began the Kerran golden age before the Erudites destroyed their civilization.

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Kerafyrm

The Sleeper

The half-dragon god-being imprisoned in Sleeper's Tomb on Velious.

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Khati Sha

Legendary Vah Shir beastlord and explorer who first mapped Luclin, later captured and corrupted by the Shissar into the twisted entity Tashakhi.

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Kildrukaun

Arch Priest of Veeshan and Council of Elders member who condemned Kerafyrm's parents to death, appointed himself the prismatic dragon's custodian, and prophesied that Kerafyrm would lead the Claws of Veeshan against the Ring of Scale to force their reunification.

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King Ak'Anon

The mechanical ruler of the gnomes — a machine the gnomes built and crowned as king of their city.

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King Gkar

Ancient kobold king who united the kobold tribes under Brell Serilis in the Age of Scale, building the capital city Kolbok before being abandoned by Brell.

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King Kazon Stormhammer

Ruler of Kaladim and king of the dwarves, wielder of the Stormhammer, the dwarven city's reigning monarch during the Age of Turmoil.

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King Naythox Thex

King of Neriak and ruler of the Teir'Dal dark elves, sharing a common ancestral lineage with the high elf kings.

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King Raja Kerrath

King of Shar Vahl City, the reigning monarch of the Vah Shir and a descendant of the Great Vah Kerrath.

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King Tearis Thex

High Elf king of Felwithe and father of Firiona Vie, ruler of the high elves in EQ1 lore.

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King Thex

The high elf king of Felwithe whose murder (in EQ2's War of Fay) marks the fall of the city to Innoruuk's forces.

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King Vah Kerrath

The Vah Shir king who led his people through the Shifting to Luclin; his people later took his name as their own tribal identity.

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Kirn

Controversial High Scale of the Cazic-Thule church in Torsis, known for ending the celibacy requirement for the order and winning the Bone Rending battle bare-handed, whose corpse was never recovered.

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Kizrak the Tyrant

Ogre champion of Rallos Zek in Oggok who ascended to the Realm of Heroes and warns mortals that 'the curse of Zek' has silenced the pantheon's prayers.

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Klandicar

Klandicar is an aged, despairing dragon encountered in Velious who laments that the Age of Scale is ending, reflecting on dragonkind's decline relative to the Iksar Empire, the Kromzek, and the rising Coldain.

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Kolkator Fieldstrider

Chief of the Fieldstrider centaurs who led a stable from the Karanas to the Serpent Spine Mountains region; their village was destroyed and rebuilt after Solusek Ro raised the mountains, then plagued by illness from the Serpent River.

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Korrigain

The ghost of a Coldain warrior of Thurgadin whose wolf-riding unit was betrayed and slaughtered after Ry'Gorr oracles charmed their own wolves against them.

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Kotiz

Ancient necromancer who apprenticed under the Shissar, inherited their laboratories after the Green Death, and was manipulated by the imprisoned demigod Zebuxoruk into sacrificing all 100 of his apprentices to shatter Zebuxoruk's crystal prison, freeing the demigod at the cost of his own arm and eventually his life.

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Kra Raptha

Kra Raptha was a great Combine wizard who was the first to discover how to use Norrath's ancient teleportation portals and produced the most comprehensive study of the lost civilization that built them.

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Krignok

A troll captain who slew the froglok warrior Chalex in the Rathe Mountains and, through a dark ritual, sealed Chalex's spirit in his own sword before breaking the blade into three pieces.

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Krilan Pedin

Krilan Pedin was the first truly powerful enchanter, who crafted the legendary staff called the Serpent and trained a line of master enchanters to carry on its creation.

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Kurn Machata

Iksar warlord of the Kunark era during Emperor Ganak's reign, for whom Kurn's Tower is named; commissioned a magical dagger from the scholar Dag.

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Kyenka

Kyenka is the Duke of Kael Drakkel who advises King Tormax on the Kromzek's war against Velious's dragons and rewards adventurers who slay elder dragons.

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Kyle Bayle

Sir Kyle Bayle, son of Antonius Bayle III, who led the southward expedition from Qeynos into the hills south of Lake Rathetear to construct a sister city.

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Kyrenna

A priestess loved by both Lhranc and his brother Glohnor, later summoned and bound by the cursed Lhranc, whom prophecy says will escape and resurrect Glohnor to destroy him.

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Laarthik K'Shin

Laarthik K'Shin, a Teir'Dal mentor and military commander who co-led the dark elven army alongside Lanys T'Vyl at the Battle of Bloody Kithicor, and who used a magical artifact to open a portal to the Plane of Hate to rescue Lanys after her defeat.

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Lady Delailith

High elf enchanter and sage, second-in-command to Aataltaal in Landing, who kept vigil over proto-Freeport from exile in the Hills of Shade until her death; her prophetic poem is preserved separately.

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Lady Vox

Vox

The great white dragon dwelling in the icy depths of Permafrost; mate of Lord Nagafen.

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Lanys T'Vyl

The Child of Hate

The dark-elf avatar created by Innoruuk as a weapon of hatred, central to Bloody Kithicor.

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Larkon Theardor

Larkon Theardor is a member of the Eldritch Collective at the Library of Mechanimagica who directs recruits to gather components such as minotaur horns and infected rat livers for the Collective's research.

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Lcea Katta

The leader of Katta Castellum who directs adventurers to assemble the Arx Key from four Praesertum shards and ultimately sends them to destroy Seru, the betrayer ruling Sanctus Seru.

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Lenarsk

Lenarsk was a favored tailor to nobles and hunters before the Muramite invasion, and now works from hiding in the Bloodfields to supply resistance fighters against the Muramites.

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Lendiniara the Keeper

Lendiniara the Keeper is an ancient dragon of the first brood, older than any dragon save Veeshan herself, who once mentored a dragon of the Ring of Scale.

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Lenka Stoutheart

Captain of the Blue Beast who trained in Halas among the Wolves of the North, ferrying cargo between the continents — including Nusk Treton's overdue research journal.

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Lethar the Black

A dragon known as Lethar the Black who betrayed the guardians of the Scale of Veeshan and used it for his own power, also responsible for seducing a Vel'Dyn and creating the Dyn'Leth lineage.

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Lhranc

Human chosen by Innoruuk who fell to hatred when he lost his beloved Kyrenna to his brother Glohnor (favored by Mithaniel Marr), and became a shadow knight of destruction.

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Lithiniath

Lithiniath was once a proud, noble unicorn until Fizzlethorpe Bristlebane twisted his lawful magical nature into a chaotic reflection, blackening his fur and filling his mind with madness and delusion.

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Loda Kai

A Taruun of Shar Vahl who vanished while investigating spirit deaths in the Shadeweaver's Thicket after a strong explosion was felt, and is suspected by the Khala Dun of some involvement with the brigand raids that began around the same time.

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Lodizal

A massive carnivorous sea turtle living in Iceclad Ocean who preys primarily on Snowfang gnolls and attacks nearly any creature it encounters while hunting.

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Lord Chesgard

Legendary knight of the Knights of Thunder order who returned a cursed sword (Bone Bladed Claymore) from the Commonlands and constructed Stormhold, only for the evil in the blade to corrupt him and destroy the entire order.

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Lord Elgnub

Lord Elgnub is a gnoll who speaks the common tongue, swore to steal Marton Sayer's infant son Joseph, and is tied to the enchanted longsword Gnoll Slayer through a stolen gnoll's-eye gem.

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Lord Everling

Lord Rikantus Everling, master of Nektropos Castle in Nektulos Forest, crafts uncanny doll constructs and keeps identical living 'daughters' as his assistants.

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Lord Grimrot

A shadowknight working with the Bloodsabers who is said to be building an army of undead in the Plains of Karana.

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Lord Inquisitor Seru

Former Combine General who shattered the Combine Empire by betraying Tsaph Katta over the proposed admission of dark elves, later relocating to Luclin as the authoritarian ruler of the Seru faction.

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Lord Nagafen

Nagafen

The great red dragon dwelling in Nagafen's Lair beneath Lavastorm; mate of Lady Vox.

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Lord Rak'Ashiir

Iksar lord of Torsis (City of Mist) whose loss of faith in Cazic-Thule, following the death of his son, led to the city's downfall.

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Lord Searfire

A great forge master called to the land of fire lakes, where he toils in the name of Solusek Ro within a hidden temple and alone knows the formula for ronium, an alloy needed to forge the sacred Armor of Ro.

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Lord Tephys

Feir'Dal (Wood Elf) lord who led the defense of Highkeep against the Teir'Dal invasion and died fighting Lanys T'Vyl at the Battle of Bloody Kithicor.

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Lord Vyemm

One of the three pillars of the Awakened dragon faction in EQ2, known for his physical prowess in battles against the giants of Kael Drakkel.

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Loremaster Borannin

A loremaster of Thurgadin who assigns tasks on the Coldain council's behalf, including dispatching a rescue mission for the spy Tanik Greskil, captured while scouting Kael Drakkel for intelligence on the Kromrif giants.

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Lucan D'Lere

Sir Lucan D'Lere

Lucan D'Lere is the immortal Overlord of Freeport in EQ2, a powerful and ruthless ruler who drove out followers of Mithaniel Marr, unified the city, and claims his personal will sustains Freeport rather than the gods.

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Magi'kot

Magi'kot was the most powerful elementalist and, by some measure, the most powerful mortal mage of his age, whose obsessive quest for infinite knowledge to expand the art of Summoning ended in a fate few of his circle will speak of.

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Makyah the Fierce

Makyah the Fierce was a legendary dragorn warrior renowned for his defiance of Mata Muram and his legion, whose axe and memory the surviving dragorn revere.

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Mal'Ahkt

Mal'Ahkt was a Dal of the Elddar Forest who abandoned benevolence for dark arts, tortured an elder sculptor to learn the hidden location of the Pagoda of Tal'Thex, and was in turn betrayed and destroyed by that same sculptor, Haldinous, who bound Mal'Ahkt's stolen soul into the war construct called the Guardian of Nief.

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Maldyn Greenburn

A once-celebrated ranger archer of Kithicor Forest who began hunting the animals he was sworn to protect and was exiled by the rangers, carrying off Morin's Bow of Kithicor.

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Marnek Jaull

Marnek Jaull is a gnome necromancer who fought the elves of Takish-Hiz long ago, was resurrected by Menizzia in Befallen, and now controls the Chapterhouse of the Fallen using a shard of Cazic-Thule's Fear.

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Martar IceBear

The brother of Karg IceBear who betrayed and left a raiding party member for dead in the Caverns of Guk, and now roams Everfrost Peaks wearing the Warthread Kilt.

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Master Barkhem

Master Smith of Shar Vahl City who trains an apprentice in Xakra shadow-armor crafting, using spirit anchors forged in a technique pioneered by the smith Kagazz from the relics of fallen heroes.

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Master Wu

A mortal monk who achieved true enlightenment and was elevated by Quellious to demi-god status, entrusted with stewardship of the Plane of Serenity and the creation of the Hand of Serenity, a sacred katar whose five blades represent aspects of tranquility.

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Master of Elements

An elemental being in the Plane of Sky who judges those who bring it gathered Elements, recalling that the mortal Trilith Magi'kot once knelt before its Orb of Mastery and was found unworthy.

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Mata Muram

Overlord and draconic slaver who led the Muramite armies that conquered Kuua and later threatened Norrath during the Omens of War era.

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Mayong Mistmoore

The ancient dark elf vampire lord of Castle Mistmoore; rumored one of the two oldest creatures on all of Norrath.

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Meldrath the Mad

Gnome engineer of singular brilliance born as a conjoined twin to a pure-hearted brother; separated by a Steamfont tinker, he turned to dark invention and built mechanical towers to guard his keep in Faydwer.

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Meldrath the Malignant

A gnomish necromancer and primary villain of the Secrets of Faydwer expansion, who rules Fortress Mechanotus in the Steamfont Mountains and threatens the kingdom of Ak'Anon with his clockwork armies.

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Milas An'Rev

An ambitious gnome explorer who adventured across Norrath with his friends Paldar and Ulessa Bladesoul before venturing alone into Sleeper's Tomb in search of the fabled sleeping dragon.

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Milea Clothspinner

A Steel Warrior who left Qeynos for adventure in the Karanas; sister of Nerissa Clothspinner, marked for death by the corrupt conspirators her sister uncovered.

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Miragul

A supremely powerful Erudite mage who broke from the rulers of Paineel to master all schools of magic including necromancy, ultimately transforming himself into a lich to cheat death.

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Mistala Glimmerblade

Lady Mistala Glimmerblade of the House of Fordel co-rules Shadowhaven alongside her husband Daloran and sends adventurers to retrieve guard reports from Lieutenant Broansas in the Dawnshroud Peaks.

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Moodoro Finharn

Moodoro Finharn was an Erudite executed for stealing and selling Vasty Deep water with the halfling Flynn Merrington, but escaped death via a doppelganger switch and fled to Qeynos.

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Mordavin Telase

Mordavin Telase is the Arch Priest of Bertoxxulous and leader of the Bloodsabers who conspired to summon the Avatar of Bertoxxulous and unleash a plague upon Qeynos, and was ultimately captured by Magistrate Vegalys Keldrane.

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Morden Rasp

Barbarian rogue protagonist of the Lost Dungeons of Norrath official lore series, who investigates threats across Norrath alongside the Erudite Nedaria.

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Morin Shadowbane

Leader of a beleaguered troop of rangers fighting to hold Kithicor Forest against encroaching dark fiends, seeking the Ebony Blade and information from allies in Lesser Faydark to turn the tide.

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Muada

An elder teacher of the beastlord Order tied to the Ocean of Tears, who guides initiates such as Marrey McGrannel and Irionu Bastun through the Order's trials.

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Mujaki the Devourer

An Erudite male whose tragic childhood in Erudin led him into darkness; he became a monstrous devourer inhabiting the Plane of Nightmares, chronicled by a Gatecaller sage of Erudin.

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Murdunk

Ogre warlord who commanded the Rallosian Legions in the first invasion of the Rathe Council's realm and, in ogre myth, slew the thirteenth council member — an act still marked by the Rathe Mountains and Lake Rathetear.

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Mylik

A former Bloodsaber who opened a portal to the Plane of Disease seeking Bertoxxulous's wisdom and was struck down by the plague that poured out, as recounted by his brother Adler Fuirstel and by Veriok Dreik.

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Nadox

An undead troll shaman of Clan Broken Skull who turned his people toward fervent Innoruuk worship, discovered the mind-controlling Black Ore, and whose long life was extended as a gift from Innoruuk.

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Najena

A Teir'Dal sorceress and creator of giant spiders whose underground laboratory became the dungeon bearing her name; her creations were later used by Mayong Mistmoore to produce the first Drachnids.

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Nedaria Debeian

Co-leader of the Wayfarers Brotherhood alongside Morden Rasp and Tondal Di'Xevar, central to the Gates of Discord story arc and the journey to Taelosia.

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Neh'Ashiir

Queen consort of Lord Rak'Ashiir in the ancient Iksar city of Torsis, remembered for her mysterious disappearance in the city's early history.

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Nerask

A dragorn serf on Nobles' Causeway in Kuua who mourns his slain master Patorav and sends adventurers to recover his belongings lost in the Muramite invasion.

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Nevederia

A dragon who led a flight of dragons to defile the Temple of Rallos Zek and lairs in the Temple of Veeshan; Vkjor of Kael Drakkel seeks vengeance against her children after losing his son Vkjrog to the dragons.

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Nolusia Finharn

A guildmaster of the Craftkeepers in Erudin Palace who used a doppelganger spell to help her brother Moodoro Finharn escape execution after he was caught stealing and selling the sacred waters of the Vasty Deep.

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Nurgal

Nurgal is a Pickclaw goblin miner beneath Highkeep who discovered a mysterious glowing blue stone and sold it to a Teir'Dal ambassador.

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Ognit Eznertob

Gnome scholar who discovered and breached the Wall of Living Stone in the ruins of Old Paineel, releasing elemental creatures from Brell's Underfoot into Odus.

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Omat Vastsea

Omat Vastsea is a High Priest of the Triumvirate of Water who directs a hero against the fire-worshipping Plasmatic Priesthood and the exiled dragon Zordak Ragefire to summon an Avatar of Water.

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Opal Darkbriar

Opal Darkbriar is a dark elf agent arrested by Freeport militia in Neriak during the signing of the Darklight Pact between Queen Cristanos Thex and Overlord Lucan D'Lere.

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Oracle of K`Arnon

An ancient oracle who seeks to reunite the seven-part Tome of Ages — histories of Norrath compiled long ago by the Scribes of the Dal, the elves who became the Teir'Dal — by collecting its individual books (including the Book of Scale and Book of Turmoil) from adventurers in exchange for rewards.

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Overking Bathezid

Overking Bathezid ruled the Chardokian royal family, and his heir was targeted for the family's role in the disappearance of Firiona Vie.

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Paldar Bladesoul

An explorer, husband of Ulessa Bladesoul, who followed his friend Milas An'Rev into Sleeper's Tomb and now lingers there as a spirit.

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Palomidiar Allakhaji

A Shadowhaven researcher who studies a mysterious pulsating rock he believes originates from the Paludal Caverns and sends adventurers to retrieve fresh samples as its energy fades.

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Patriarch Lardalon

The High Priest of the House of Stout in Shadowhaven, who recruits adventurers to help fight smugglers undercutting the quarter's merchants and to carry letters and supplies through Coglixar.

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Phanti

A researcher of the Plane of Tranquility stricken ill while preparing to study the denizens of Saryrn's domain, the Plane of Torment.

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Phara Dar

Black dragon and leader of the Ring of Scale in Veeshan's Peak; daughter of Jaled-Dar and Harla Dar, and elder sister of Fraka Dar.

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Phinigel Autropos

The last surviving Kedge, an ancient immortal aquatic being who used a powerful spell to consign his brethren to undeath; guardian of ancient artifacts in Dagnor's Cauldron.

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Pietro Zarn

Pietro Zarn is a powerful knight in service of Innoruuk whose enchanted sword Soulfire was taken from an abandoned camp in the Lavastorm Mountains after a battle drew his forces away.

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Porlos

A wicked Kromzek who slew the dragon Hsagra, mate of Yelinak, after learning she had discovered magic powerful against giants.

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Prince Selrach Di'zok

A prince of the Di'Zok sarnak faction on Kunark, known for kidnapping Firiona Vie.

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Prince Thirneg

Prince Thirneg is the ruler of the Tunarean Court, residing in the Plane of Growth in constant contact with Tunare.

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Princess Lenya Thex

Princess Lenya Thex is a missing princess whose disappearance prompted King Tearis Thex to send searchers, including one to Tunaria, none of whom reported back.

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Queen Elizerain

Beloved high elf queen of the Koada'Dal in the centuries following the Hejira to Faydwer; known for legendary divinatory ability and buried in the lake that bears her name, Lake Elizerain.

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Queen Velazul Di'zok

Queen Velazul Di'zok unified all of the Sarnak under her rule after the King left Chardok, ending the Sarnak's internal strife and beginning a resurgence of the Sarnak Empire.

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Rae'Lizzia Karsyllo

Erudite sorceress who obtained a forbidden tome enabling her to summon massive numbers of creatures from the fiery planes; antagonist of the 'A Scent of Fire' storyline.

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Ralgyn

Ralgyn is a dragon who dwells in sacred quarters in the Great Divide, worried after his son Glanitar failed to return from patrol duty and torn over a promise made to his late wingmate Faliana to keep her talisman close.

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Ralkor Bloodmoon

Ralkor Bloodmoon was the Prophet of Clan Crushbone who, after a failed coup against Emperor Crush, fled into the wilds of Faydwer where he and his loyal orcs were transformed into lycanthropes and became the Bloodmoon tribe.

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Rallic Aristos

The Governor of Trade and Economy in Katta Castellum, negotiating relations with Shadow Haven and the Vah Shir of Shar Vahl and planning to seize the grimling-held acrylia mines of the Tenebrous Mountains.

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Rasrok the Blotched

A troll of Grobb who earned Cazic-Thule's favor by disguising himself as a high elf shopkeeper in Felwithe and luring elves to their deaths for his meat pies.

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Relinar

A historical figure whose rediscovered magic against the Kromzek giants, and whose teachings and rune-bearing descendants, are sought by those avenging Hsagra.

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Researcher Relreom

A Shadowhaven researcher searching for torn, enchanted pages stolen from a special book in Erudin, which he asks adventurers to recover and deliver to Tomekeeper Danl.

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Rikantus Everling

EQ2 lord who sought to breach Ethernere (the realm between death and the eternal planes) to rescue his slain daughters, studying forbidden lore connected to Lord Varsoon.

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Rile Sathir

Son of Venril Sathir, a lich-king who slaughtered Sarnak villages and was hunted by the undead-hunter Orthiss.

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Roehn Theer

The Sentinel of Balance and Godslayer, the only seraph of the Nameless, created to ensure no being becomes powerful enough to disrupt the universe; bearer of the Twin Swords of Destiny.

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Rogkasth Vr'l

A troll Shadowknight of heightened intelligence (result of a dark experiment) bound in service to the Dark Elf wizard Vahlai Ka'Izal.

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Rognarog the Infuriated

Rognarog the Infuriated was once a warrior of Clan Kolbok until devotion to the kobold god Rolfron Zek drove him mad, and he now wanders Stonebrunt slaying whatever crosses his path.

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Rognarog the Infuriated

A kobold of Clan Kolbok once a mighty warrior, driven mad with anguish after devotion to the kobold god Rolfron Zek devoured his spirit.

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Rok Nilok

An Iksar shadow knight who led the Crusaders of Rok Nilok in the year 1312, attempting to reclaim Kunark and rebuild the Iksar empire after Trakanon's defeat of it.

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Roshawna Rhorer

A Shar Vahl Emissary to Katta Castellum who recounts Vah Shir legends of tormented undead warriors and the Rakshasa, dark-spirit-possessed traitors to Vah Shir teachings.

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Rujark

The hero remembered by goblins across Norrath as the mother of all goblinkind, for whom the Rujarkian Hills are named.

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Rykonis Sw'Vaye

Rykonis Sw'Vaye is an exile from Qeynos who supplied labor and information to the Bloodsabers before testifying against Mordavin Telase at his trial.

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Salthir

Salthir became king of the Iksar empire of Sebilis and broke the Jarsath tribe's sacred medallion into three pieces, hiding them across Kunark so it would never be reassembled.

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Sartar the Unrivaled

An ascended Iksar champion of Cazic-Thule who was elevated from the Realm of Heroes to serve as a reward-giver in Cabilis, recounting a legend of secretly training under and eventually defeating two rival masters.

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Saumeem Unja

The Governor of Defense for Katta Castellum, directing the Validus Custodus against Coterie of the Eternal Night assassins and infiltrators and rewarding successful defenders with the blade Ashbringer.

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Selay the Cascade

Blue dragon Scale Guardian at Ashengate, known for sage advice and unrelenting determination, secretly in love with Lethar the Black.

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Severan

Direwind gnoll necromancer in the Serpent Spine Mountains who wielded plague winds and death magic, leading a massacre of nymphs near Goru'kar Mesa.

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Silzok Foi-zarth

A sarnak golem-crafter in Chardok commissioned by the Overlord to create a golem to protect the Royal Family, whose tome of golem-creation was stolen and scattered by his jealous brother Gaodon.

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Sionachie Heartsinger

Wood Elf bard and chronicler of elvish history, designated by Tunare as Firiona Vie's chronicler and a key companion in her company.

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Sir Jevik Isqual

Sir Jevik Isqual is a Paladin who travels as a companion of Firiona Vie's party during the journey to and events in Kunark.

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Sirk Vemat

Sirk Vemat was one of three Kylong Iksar mystics who fled with a fragment of the shattered Medallion of Kylong, hiding in the Burning Woods.

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Sorko Talvazon

A former assistant to the wizard Al'Kabor who sold his master's secret spells and portal-fragment enchantment formula to Terblyn Zelbus and was stripped of his wizardry when Al'Kabor found out.

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Stanos

Stanos is an Overthere organization's benefactor whose reputation, damaged by the Joren incident, agents work to repair by silencing bards and rivals who speak against him.

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Streaven

A human mercenary company commander whose new outpost threatens Grik the Exile's people; targeted for assassination via an implant planted in a young noble officer under his command.

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Suled Dar

A dragon who followed Jaled Dar and forged Veeshan's Peak from magma and stone, dying in battle against the iksars and choosing to be buried at the sanctuary he built rather than in the Necropolis.

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Sullon Zek

Sullon Zek is the demigod daughter of Rallos Zek and embodiment of Rage, who was confined to her tower after being overtaken by her own rage during the Prophecy of Ro storyline.

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Susarrak

One of the four Crusaders of Veeshan at Skyshrine, born from the apprentices bred to succeed the elemental Warders that once held Kerafyrm in enchanted slumber.

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Suteng

A legendary ogre champion who existed before the Curse of Stupidity, tested by Rallos Zek to become leader of the Rallosian armies.

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Sylen Tyrn

A high elf wizard, one of Arantir Karondor's three fellow conspirators against Solusek Ro, stripped of his powers mid-flight over water and captured by a rival water-mage.

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Taldrik Stumpystout

A dwarf of Kaladim who guides seekers of an ancient lost recipe for Brell's Blessed Stout, requiring ingredients once carried by his friend Torklar, who vanished searching an undead estate.

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Talendor

Talendor is a dragon general of the children of Veeshan and a respected protector of the Ring of Scale, who has led their forces into battle for as long as any but the first brood remember.

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Talon Southpaw

Legendary iksar monk of Cabilis, celebrated for blinding speed with his left fist after surviving sarnak captivity, whose severed hands were enshrined in Kurn's Tower by Grandmaster Tynn upon his death.

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Tanirun Galeweaver

The Hierophant who founded the Gale Weavers priest order and gave each member an idol carved with essence of Karana, blessed at the Shrine of Karana.

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Tarlang

A being dwelling in the Realm of Discord's Nobles Causeway who wronged the spirit Whiahdi's kin and possesses pieces of a dark staff of great power.

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Tarton

Tarton constructed a device called Tarton's Wheel that let him travel through the planes; the wheel was later split into ten pieces and scattered across Norrath.

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Taruun

Legendary Vah Shir youth of the Luclin era who possessed supernatural stealth and invisibility, taught hunting and scouting skills to the Kerran tribes, and vanished mysteriously; the Taruun caste of Vah Shir scouts is named after him.

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Tash

Tash was a mighty enchanter and master jewelcrafter whose ten antique silver coins, scattered across Norrath's cities, could be reassembled into the enchanted Coin of Tash.

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Telkorenar

Telkorenar administers a set of trials in the halls of testing — the test of the tooth, the test of the fire storm, the test of protection, and the test of the living flame — rewarding mortals who prove their strength.

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Tenal Redblade

A warlord in the Karanas who serves Rallos Zek, briefly possessed mid-conversation by the god's own voice to send adventurers after Veeshan's dragon-children and a bard in the Plane of Hate.

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Terrinax

A drakota called 'the Destroyer' who ravaged elven lands and took a copper bride; contained by the Ring of Scale after a hero defeated him, preserved in ancient elven poetry.

Figure

Thalger

The first human Heyokah, who forged the Spear of Fate millennia ago and struck against a black hole of negative spiritual energy created by Miragul in the frigid northlands.

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The First Creation

The first and most loyal sentient being ever created by Brell Serilis, who eventually rebelled against his creator and led a conspiracy from the Convorteum to topple Brell.

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The clockwork dragon of Ak'Anon

A clockwork dragon the gnomes built in ages past to defy the gods and protect Ak'Anon; it went rogue and was imprisoned beneath the city or banished.

Figure

The plague dragon of Ak'Anon

the black plague dragon

A dragon of oozing-black scales that claimed the southern lands of Ak'Anon as its own and slaughtered the first fifteen settlers but one, until the elven warrior Edril killed it. Distinct from the gnomes' own rogue clockwork dragon. Its skull rests at the entrance to Fortress Mechanus.

Figure

Thelin Poxbourne

Thelin

Thelin Poxbourne was cursed into poverty by Cazic-Thule after studying the god's teachings as translated by Zebuxoruk, later ascending to the Plane of Tranquility and falling into a nightmare-tormented coma after opening a portal to the Plane of Nightmares.

Figure

Thubr Axebringer

Dwarf warrior from South Kaladim, one of Firiona Vie's adventuring companions, known for his love of drinking contests and combat.

Figure

Thuuga

First ruler of the Drolvarg, formerly an Iksar from the city of Drolakis who was transformed by Venril Sathir's curse (known as Drolvargism or the Curse of Drolakis) into a wolf-lizard form.

Figure

Tillerman Jairik

Tillerman Jairik is the sole survivor of the wrecked ship Shark's Bane, later sought out by Al'Kabor to help recover a scroll lost with the ship's cargo near the Sisters of Erollisi Isle.

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Ton Po

Ton Po is the Grandmaster of the Ashen Order, the monk brotherhood tied to the Plane of Sky and Freeport, who tests disciples with trials of strength, sight, and speed.

Figure

Tormax

King Tormax

King of the Storm Giants (Kromzek) on Velious and bitter enemy of the dragon Yelinak of Skyshrine.

Figure

Torq De'Rech

Torq De'Rech is a dark elf who wrote a first-person account of Nektulos Forest, describing its ruins, dangers, and its history as the protective woodland of Neriak.

Figure

Trakanon

Trakanon is the great serpent who led the forces that destroyed the Iksar Empire and claimed Sebilis, the ancient Iksar capital, as his own lair.

Figure

Trondle Ogrebane

A legendary dwarven warrior of Kaladim who single-handedly exterminated the ogre clan called the Mudtoes before being killed by a legion of Crushbone orcs.

Figure

Trumpy Irontoe

A former member of the Irontoe Brigade, a disbanded dwarven military unit from Kaladim, who invented Tumpy Tonics and appears as the target of separate quest storylines in which he is killed and later reanimated as an undead commander.

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Tsaph Katta

Beloved leader of the Combine Empire who was poisoned by General Seru and kept in stasis in the underwater city of Katta Castrum while his loyalists sought a cure.

Figure

Tserrina Syl'Tor

Dark elf sorceress and diarist who created the giant drachnid spider creatures and documented how Mayong Mistmoore transformed them into grotesque elf-spider hybrid servants.

Figure

Tunat'Muram Cuu Vauax

Leader of the muramite forces that invaded Taelosia; a taneth, a rare or possibly unique race within the muramite legions.

Figure

Turlini

Turlini is the leader of the enslaved Yunjo resistance in Riwwi, plotting an escape from the Legion of Mata Muram's slavers.

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Tylis Newleaf

A trapped soul in the Plane of Torment whose suffering is channeled into visiting adventurers, and whose fate is tied to Saryrn's torment as recounted by Fahlia Shadyglade and Veriok Dreik.

Figure

Uinaonuvo

Ancient elven lord and sorcerer within the ruins of Takish-Hiz who became obsessed with escaping death, built a pyramid for dark rituals, betrayed his court, and was ultimately slain by the undead mummy he created.

Figure

Ultor Szanvon the Putrid

Chief advisor to the Xulous king and first high priest of Bertoxxulous, who orchestrated the ritual sacrifice of the king and the subsequent destruction of the entire Xulous civilization.

Figure

Vahlai Ka'Izal

Arrogant Dark Elf Wizard and long-standing enemy of Firiona Vie and her companions, especially Dagda Icefury; mistress of Rogkasth Vr'l.

Figure

Valdanov Zevfeers

A vampyre researcher on Luclin who conducted experiments on the blood of various Luclin races including Grimlings, Galorians, Netherbians, Tegi, and Akheva, seeking blood that could sustain vampiric needs.

Figure

Valdoon

A Trueborn vampire within Mistmoore's Progeny who led the Trueborn faction against the Scions and created a stone army to defend Trueborn supremacy.

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Valizrae D'Tora

Dark elf who was named the new Chosen of Innoruuk and designated the new Child of Hate after the sacrifice of Lanys T'Vyl.

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Varsoon

Lord Varsoon

Powerful EQ2 sorcerer who extracted a blood pact from centaur chieftain Karath Smoothmane — the sacrifice of Karath's firstborn son in exchange for protection of the Baelazern tribe.

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Vegalys Keldrane

Vegalys Keldrane is the Magistrate serving under King Antonius Bayle who led the pursuit and capture of Mordavin Telase.

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Velketor

An exiled Giant sorcerer who constructed his labyrinthine fortress in Velious.

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Vendela G'Kal

Vendela G'Kal is a Teir'Dal high priestess of Innoruuk who, during the Festival of the Moon of Blood, became the mother of Lanys T'Vyl, the Child of Hate.

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Venesh the Greenblood

Venesh the Greenblood is Initiate Dakkan's dragon father, who passes down teachings on nature to instruct young drakkin at Crescent Reach.

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Venril Sathir

The undying Iksar necromancer-king who built the empire of Kunark.

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Vergalid

Green dragon and Scale Guardian at Ashengate who was tortured for years by Lethar, eventually escaping to be found by drakkin in the Serpent Spine mines.

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Verix Kylox

Verix Kylox was one of three Kylong Iksar mystics who fled with a fragment of the shattered Medallion of Kylong, hid in the Dreadlands, and was later found by Venril Sathir and turned into part of his undead army.

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Vhaksiz the Shade

An ugly warrior who dwells in the Plane of Nightmares and seeks to damage the foundation of mystic abilities; Plane of Knowledge magic instructors send students to slay him and bring back his dark heart as proof.

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Vhalen Nostrolo

A legendary Bard of the Age of Turmoil who saved Qeynos during the War of Plagues by ringing his Bell Tower's bells against the Bloodsabers and their undead armies.

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Vishra

Vishra is a heavily armored warrior believed to be the biological father of Antonia Bayle of Qeynos, who carried an unsent letter to her for years.

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Vkjor

Master of the gladiatorial arena in Kael Drakkel whose son Vkjrog died fighting the flight of dragons Nevederia led against the Temple of Rallos Zek, and who now seeks vengeance against her brood.

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Vorken Iceshard

A lord of Iceshard manor in Kael Drakkel who, with his brother Klaggan, killed the champions Beleveios Thunderstone sent to slay them for defying Kromrif law during their nomad years in the Eastern Wastes.

Figure

Vorkiev

An exiled dragorn smith of Dranik living in Kuua who fled rather than forge armor for the Muramite conquerors and now sends adventurers to help recover dragorn relics lost during The Darkening.

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Vorshar the Despised

A Dark Elf chosen by Innoruuk during the uprising and fall of the Combine Empire, one of the few Teir'Dal who opposed signing the treaty to join the Empire.

Figure

Warlord Hikyg

An Iksar Warlord in Kunark commanding a froglok-slave garrison of the Legion of Cabilis at the Swamp of No Hope, calling it the toughest garrison in Kunark.

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Wegadas

An elven druid from the Elddar Forest who became the founder of the Unkempt Warders tradition by living among human nomads in the redwood forest and teaching them the ways of Tunare.

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Wilfred Springwidget

Wilfred is Izzik's brother and a fellow tinker of Corathus Creep who abandoned tinkering for unsupervised arcane study and became convinced he could move the stars.

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Wunshi Kashra

Wunshi Kashra is a shaman in Shadeweaver's Thicket who sends an adventurer to recover a ring and an amulet stolen by two dark creatures so the spirits' Ruchu ritual can be performed.

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Wuoshi

An ancient dragon guardian stationed in the Wakening Lands (Plane of Growth), serving Veeshan's charge while also aiding Tunare by protecting the forest from lesser races.

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Xentil Herkanon

Xentil Herkanon is a high-ranking member of the Circle of Unseen Hands, the rogue guild of Qeynos, who betrayed the guild and Kelethin's scouts and hid in High Keep under bodyguard protection.

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Xerkizh the Creator

A titanic shissar who conducted experiments on enslaved iksar in an attempt to breed subservience out of them.

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Xervolithax

A dragon sorcerer who penned a tome of arcane knowledge and fell to the Kromzek centuries ago in a great battle in the Great Divide.

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Xiblin Fizzlebik

Xiblin Fizzlebik is a gnomish archeologist from Ak'Anon searching Timorous Deep for the three pieces of the Jarsath tribe's holy medallion, broken apart by King Salthir of Sebilis.

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Xictic

A magic-using sorceress of the Legion of Mata Muram who oversees the torture and abduction of the Qinimi people, seeking to absorb their stone-shaping geomancer ritual power.

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Yael

Yael is an earthen Lord whose army of elementals breached the wall of Living Stone protecting old Paineel, threatening the city with destruction.

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Yar'Lir

A powerful sky dragon revered as 'mother' by her Scion servants (Scion of the Sky, Storm, and Wind) in EverQuest.

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Yelinak

Lord Yelinak

A belligerent dragon who rules Skyshrine on Velious, serving as the primary draconic authority opposing King Tormax of the Storm Giants.

Figure

Ykesha

Lord Ykesha · Warlord Ykesha

Troll villain who allied with Innoruuk to unleash a curse upon the frogloks of Guk, transforming the fallen froglok defenders into the walking undead.

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Zan Fi

Legendary master warrior and founder of the Whistling Fists Clan during the Combine Empire era, considered the progenitor of the unarmed monk combat tradition on Norrath.

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Zebuxoruk

Zebuxoruk, called the Unbound, is a demigod imprisoned by the gods who was briefly freed by mortals during the Planes of Power; he witnessed Druzzil Ro reset and split the timeline, creating the divergent EQ2 history.

Figure

Zhisza

Shissar noble who defied Emperor Ssraeshza and refused to flee to Luclin; instead retreated into Empotith on Norrath with a faction to survive and eventually reclaim the Shissar Empire.

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Zimloro

A Shadowhaven contact who can brew a curing potion from cursed vampyre blood and sends further instructions by note.

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Zlandicar

Zlandicar is a dragon near the Necropolis whom Harla Dar calls 'a blight upon our race since the beginning' and who killed Harla Dar's whelp Frakadar.

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Zordak Ragefire

A named fire-aligned dragon who communicated with the Sarnak Overking Bathezid of Chardok, calling in an old debt to secure iksar summoners to bring the entity Ixiblat Fer into the mortal realm.

Ages

9

Events

11
Event

Rise of the Iksar Empire

The Greenmist · Sebilisian Empire

How the Iksar rose from Shissar slavery — the Greenmist killed their serpent masters, and Venril Sathir united the freed tribes into the Sebilisian Empire.

Event

The Battle of Bloody Kithicor

Bloody Kithicor

The slaughter in Kithicor Forest tied to Innoruuk and the child of hate, Lanys T'Vyl, that left it cursed.

Event

The Combine Empire

The Combine

The great human-led empire of Antonica's classical age, builders of the spires and the Combine spires network.

Event

The Elven Rebellion

The schism among the elves that produced the dark elves and shaped Faydwer's nations.

Event

The Fall of Gukta

The recapture of Gukta by Warlord Ykesha's Troll and Dark Elf army, driving the Frogloks from their Innothule Swamp city; the in-game world event that opened the Gates of Discord expansion.

Event

The Fall of Takish-Hiz

The collapse of the Elddar elven empire of Takish-Hiz as the desert of Ro consumed it.

Event

The Rallosian Wars

War of Plague

The campaigns of Rallos Zek's army of giants, ogres, and orcs against the other races.

Event

The Shattering

The cataclysm (EQ2 backstory) that broke Antonica and the old order, after which the surviving high elves turned xenophobic.

Event

The Sundering

The Rending

The cataclysmic breaking apart of Norrath's continents.

Event

The War of Fay

An EQ2-era conflict in which Teir'Dal forces launched a coordinated naval invasion of Faydwer, attacking both the dwarves of Kaladim and the high elves of Felwithe.

Event

War of Four Crests

A war fought primarily between the Shiliskin Empire and Dreadspire Keep, named for its four factions: the Shiliskin Empire, Ragepaw Wurine, Master Vule's forces, and the Shadowmane Wurine.

Concepts

8
Concept

Curse of Stupidity

PLAYER SHORTHAND for the Rathe's curse on the ogres. Appears in NO official text — a community coinage, not canon vocabulary.

Concept

Ethernere

The afterlife realm in EQ2 lore where all souls go after death; one's experience is shaped by their attachment to the mortal world, with the Silver Reaper as its guardian figure.

Concept

The Combine Spires

The network of ancient stone teleportation obelisks built by the Combine Empire, scattered across Norrath's continents.

Concept

The Frightlings

The Frightlings are corrupted Pixies of the Faydark that, per ranger Talisyn Stormwing, emerged after Cazic-Thule's power further corrupted beings closest to Tunare's grace when Firiona Vie's attempt to bring forth Tunare's avatar was interrupted.

Concept

The Living Stone

The Living Stone is an artifact created by Brell Serilis beneath old Paineel to keep creatures of the Plane of the Underfoot from entering the world, later reinforced by an Erudite-built structure called the Hatch after experiments damaged it.

Concept

The Norrathian Pantheon

The Gods of Norrath

The collective gods of Norrath and their cosmic alignments.

Concept

The Planes of Power

The Planes

The home realms of the gods, reached through the Plane of Knowledge and the Planes of Power.

Concept

The gods' creation pact

The agreement among the gods to each create a mortal race to keep watch over / oppose the dominant dragonkind of Veeshan. Innoruuk was not invited to create a race — the slight that motivated his creation of the Teir'Dal.

Classes

16